**Classes**

Tier 1

Sharp Sword: 2x with 40% chance of a critical strinke

Power of Darkness: increase attack damage around you 4%

Training: allstats +15

Tier 2

Sharp Sword: 2.25x with 50% chance of a critical strike

Power of Darkness: increase attack damage around you 8%

Blacksmoke: Cleave with 20%

Training: Allstats +75

Tier 3

Sharp Sword: 2.5x with 60% chance of a critical strike

Power of Darkness: increase attack damage around you 12%

Blacksmoke: Cleave with 25%

Shadow protection: 10% chance to block 500dmg

Training: Allstats +300

Tier 4

Sharp Sword: 2.75x with 65% chance of a critical strike

Power of Darkness: increase attack damage around you 16%

Blacksmoke: Cleave with 30%

Shadow protection: 15% chance to block 1000dmg

Dark Shackles: Nearby enemys attack speed, movement speed reduced by 15%

Training: Allstats +1000

Tier 5

Sharp Sword: 2.75x with 65% chance of a critical strike

Power of Darkness: increase attack damage around you 20%

Blacksmoke: Cleave with 30%

Shadow protection: 20% chance to block 3000dmg

Dark Shackles: Nearby enemys attack speed, movement speed reduced by 15%

Training: Allstats +15k

Shadow Explosion (Q): Heros gain 30% Attack damage for 30 sec, aoe on cast 30x Str

Tier 6

Sharp Sword: 2.75x with 65% chance of a critical strike

Power of Darkness: increase attack damage around you by 20%

Blacksmoke: Cleave with 30%

Shadow protection: 20% chance to block 10000dmg

Dark Shackles: Nearby enemys attack speed, movement speed reduced by 15%

Training: Allstats +50k

Shadow Explosion (Q): Heros gain 30% Attack damage for 30 sec, aoe on cast 30x Str

Dark Templar (W): Heros gain 50% attack damage, +77 armor, additional damage immunity, aoe on cast 70x Str for 15sec

Dis 1

Sharp Sword: ???x with ???% chance of a critical strike

Power of Darkness: increase attack damage around you by ???%

Blacksmoke: Cleave with ???%

Shadow protection: ???% chance to block ???dmg

Dark Shackles: Nearby enemys attack speed, movement speed reduced by ???%

Training: allstats +50k

Shadow Explosion (Q): Heros gain ???% Attack damage for 30 sec, aoe on cast ???x Str

Dark Templar (W): Heros gain ???% attack damage, +??? armor, additional damage immunity, aoe on cast ???x Str for 15sec

(E):

Dis 2

Sharp Sword: ???x with ???% chance of a critical strike

Power of Darkness: increase attack damage around you by ???%

Blacksmoke: Cleave with ???%

Shadow protection: ???% chance to block ???dmg

Dark Shackles: Nearby enemys attack speed, movement speed reduced by ???%

Training: allstats +50k

Shadow Explosion (Q): Heros gain ???% Attack damage for 30 sec, aoe on cast ???x Str

Dark Templar (W): Heros gain ???% attack damage, +??? armor, additional damage immunity, aoe on cast ???x Str for 15sec

(E):

(R):

Dis 3

Activ: | Passiv: |

The Dark knight takes in Dis the role as the buffer. He can buff Attack damage and Defence. His buffs can not just support the group, they also can deal quit a bit of aoe damage |

Tier 1

Brave power: 3.25x with 30% a chance of a critical strike

Basic counterattack: Armor +1 and Damage +1% / Meele Damage reflect 300%

Training: allstats +15

Tier 2

Brave power: 3.5x with 30% a chance of a critical strike

Basic counterattack: Armor +3 and Damage +2% / Meele Damage reflect 350%

Knights Defense: Increases nearby Player armor by 11

Training: allstats +75

Tier 3

Brave power: 3.75x with 35% a chance of a critical strike

Basic counterattack: Armor +6 and Damage +3% / Meele Damage reflect 400%

Knights Defense: Increases nearby Player armor by 22

Avoidance: Evasion rate 5%

Training: allstats +300

Tier 4

Brave power: 4x with 30% a chance of a critical strike

Basic counterattack: Armor +11 and Damage +5% / Meele Damage reflect 450%

Knmights Defense: Increases nearby Player armor by 33

Avoidance: Evasion rate 10%

Knights belief: Resurrection

Training: allstats +1000

Tier 5

Brave power: 4x with 35% a chance of a critical strike

Basic counterattack: Armor +22 and Damage +5% / Meele Damage reflect 1.5x Str

Knights Defense: Increases nearby Player armor by 44

Avoidance: Evasion rate 10%

Knights belief: Resurrection

Training: allstats +15k

Strategy of Command (Q): Heals up to 4% HP immediately, aggro near mobs and aoe on cast 6x Str

Tier 6

Brave power: 4x with 40% a chance of a critical strike

Basic counterattack: Armor +22 and Damage +5% / Meele Damage reflect 1.5x Str

Knights Defense: Increases nearby Player armor by 66

Avoidance: Evasion rate 10%

Knights belief: Resurrection

Training: allstats +50k

Strategy of Command (Q): Heals up to 4% HP immediately, aggro near mobs and aoe on cast 6x Str

Absolute defense (W): Templar gains +200 armor for 15sec and has a chance to deal x8 Str to an random enemy

Dis 1

Brave power: 4x with 40% a chance of a critical strike

Basic counterattack: Armor +33 and Damage +5% / Meele Damage reflect 1,5x Str

Knights Defense: Increases nearby Player armor by 77

Avoidance: Evasion rate 10%

Knights belief: Resurrection

Training: allstats +50k

Strategy of Command (Q): Heals up to 4% HP immediately, aggro near mobs and aoe on cast 6x Str

Absolute defense (W): Templar gains +200 armor for 15sec and has a chance to deal x8 Str to an random enemy

Templar spirit (E):Makes Nearby Player Immun for 8sec and for that time the Damage of Basic Counterattack increases by 100%.

Dis 2

Brave power: ???x with ???% a chance of a critical strike

Basic counterattack: Armor +??? and Damage +???% / Meele Damage reflect ???x Str

Knights Defense: Increases nearby Player armor by ???

Avoidance: Evasion rate ???%

Knights belief: Resurrection

Training: allstats +50k

Strategy of Command (Q): Heals up to ???% HP immediately, aggro near mobs and aoe on cast ???x Str

Absolute defense (W): Templar gains +??? armor for 15sec and has a chance to deal x??? Str to an random enemy

Templar spirit (E):Makes Nearby Player Immun for 12sec and for that time the Damage of Basic Counterattack increases by ???%. on activation sets the cooldown of all skills to 0 for all nearby player

(R):

Dis 3

Activ: | Passiv: |

The Templar takes in Dis the role as the Tank. He takes the damage for the group and can buff additional armor. His spellset is defensive and not very powerful on the offensive |

Tier 1

Explosion: 3x with 15% a chance of a critical strike

Multiple Magic: an auto attack damages up to 3 mobs

Training: allstats +15

Tier 2

Explosion: 3x with 20% a chance of a critical strike

Multiple Magic: an auto attack damages up to 3 mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by 300

Training: allstats +75

Tier 3

Explosion: 4x with 20% a chance of a critical strike

Multiple Magic: an auto attack damages up to 3 mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by 2000

Wild Area Magic: 20% chance to damage mobs around you by 8000

Training: allstats +300

Tier 4

Explosion: 4x with 30% a chance of a critical strike

Multiple Magic: an auto attack damages up to 3 mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by 6000

Wild Area Magic: 20% chance to damage mobs around you by 30k

Destroy Magic: 5% chance to hit 300k with normal attack

Training: allstats +1000

Tier 5

Explosion: 4x with 30% a chance of a critical strike

Multiple Magic: an auto attack damages up to 3 mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by 10k

Wild Area Magic: 20% chance to damage mobs around you by 100k

Destroy Magic: 5% chance to deal 36x Int with each attack

Training: allstats +15k

Ice pick (Q): aoe with 80x Int

Tier 6

Explosion: 4x with 30% a chance of a critical strike

Multiple Magic: an auto attack damages up to 3 mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by 25k

Wild Area Magic: 20% chance to damage mobs around you by 350k

Destroy Magic: 5% chance to deal 36x Int with each attack

Training: allstats +50k

Ice pick (Q): aoe with 80x Int

Take control of Pian (W): on click Damage to nearby mobs 130x Int, slows for 3 sec

Dis 1

Explosion: ???x with ???% a chance of a critical strike

Multiple Magic: an auto attack damages up to ??? mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by ???k

Wild Area Magic: ???% chance to damage mobs around you by ???k

Destroy Magic: ???% chance to deal ???x Int with each attack

Training: allstats +50k

Ice pick (Q): aoe with ???x Int

Take control of Pian (W): on click Damage to nearby mobs ???x Int, slows for 3 sec

(E):

Dis 2

Explosion: ???x with ???% a chance of a critical strike

Multiple Magic: an auto attack damages up to ??? mobs

Conjoint magic: magic will constantly flow out your body and damages mobs by ???k

Wild Area Magic: ???% chance to damage mobs around you by ???k

Destroy Magic: ???% chance to deal ???x Int with each attack

Training: allstats +50k

Ice pick (Q): aoe with ???x Int

Take control of Pian (W): on click Damage to nearby mobs ???x Int, slows for 3 sec

(E):

(R):

Dis 3

Activ: | Passiv: |

The Mage takes in Dis the role as aoe damage class, all her skills are designed to deal a lot of damage on multiple mobs thats makes here the best Tower rusher out there |

Tier 1

Increase in magic: 2.5x with 25% a chance of a critical strike

A curse of energy: 50 damage per sec arount you

Training: allstats +15

Tier 2

Increase in magic: 3x with 30% a chance of a critical strike

A curse of energy: 400 damage per sec arount you

Weakness: decreases the enemy attack power around you by 5%

Training: allstats +75

Tier 3

Increase in magic: 3.25x with 35% a chance of a critical strike

A curse of energy: 2000 damage per sec arount you

Weakness: decreases the enemy attack power around you by 10%

Friendly spirits: buffs nearby Players movement speed by 15% and regeneration rate by 50

Training: allstats +300

Tier 4

Increase in magic: 3.5x with 40% a chance of a critical strike

A curse of energy: 12k damage per sec arount you

Weakness: decreases the enemy attack power around you by 15%

Friendly spirits: buffs nearby Players movement speed by 20% and regeneration rate by 300

Enhanced magic power: increase attack power by 5%

Training: allstats +1000

Tier 5

Increase in magic: 3.5x with 40% a chance of a critical strike

A curse of energy: 40k damage per sec arount you

Weakness: decreases the enemy attack power around you by 10%

Friendly spirits: buffs nearby Players movement speed by 20% and regeneration rate by 600

Enhanced magic power: increase attack power by 15%

Training: allstats +15k

Magic Protection (Q): Instantly restores HP by (0,8x Int + 5% of tagets max HP) and buffs 60 sec 11 armor and 15% attack damage

cast on Tamplar / Dark Knight increased Int proportion by 25%

Tier 6

Increase in magic: 3.5x with 40% a chance of a critical strike

A curse of energy: 133k damage per sec arount you

Weakness: decreases the enemy attack power around you by 10%

Friendly spirits: buffs nearby Players movement speed by 20% and regeneration rate by 1200

Enhanced magic power: increase attack power by 15%

Training: allstats +50k

Magic Protection (Q): Instantly restores HP by (0,8x Int + 5% of tagets max HP) and buffs 120 sec 11 armor and 15% attack damage

cast on Tamplar / Dark Knight increased Int proportion by 25%

Crime and Punishment (W): on click cast aoe around you with 100x Int and hit enemies lose 25% attack damage for 30sec

Dis 1

Increase in magic: 3.5x with 40% a chance of a critical strike

A curse of energy: 300k damage per sec and each 3.5sec 2x Int arount you

Weakness: decreases the enemy attack power around you by 10%

Friendly spirits: buffs nearby Players movement speed by 20% and regeneration rate by 3000

Enhanced magic power: increase attack power by 15%

Training: allstats +50k

Magic Protection (Q): Instantly restores HP by (0,8x Int + 5% of tagets max HP) and buffs 60 sec 44 armor and 15% attack damage

cast on Tamplar / Dark Knight increased Int proportion by 25%

Crime and Punishment (W): on click cast aoe around you with 100x Int and hit enemies lose 25% attack damage for 30sec

Totem (E): Summons a Totem that lasts 30 sec, deals 100x Int and Allied recover 1.2x Int on effeact area ( recover does not include Shaman)

Dis 2

Increase in magic: 3.75x with 40% a chance of a critical strike

A curse of energy: 300k damage per sec and each 2sec 3,5x Int arount you

Weakness: decreases the enemy attack power around you by 10%

Friendly spirits: buffs nearby Players movement speed by 20% and regeneration rate by 10k

Enhanced magic power: increase attack power by 15%

Training: allstats +50k

Magic Protection (Q): Instantly restores HP by (0,6x Int + 30% of tagets max HP) and buffs 120 sec 44 armor and 15% attack damage

cast on Tamplar / Dark Knight increased Int proportion by 30%

Crime and Punishment (W): on click cast aoe around you with 140x Int and hit enemies lose 30% attack damage for 30sec

Totem (E): Summons a Totem that lasts 30 sec, deals 100x Int and Allied recover 1.2x Int on effeact area ( recover does not include Shaman)

Seal (R): Deals 200x Int and reduces enemy attackspeed by 88% lastes for 6sec

Dis 3

Activ: | Passiv: |

The Shaman takes in Dis the role as Healer with some very hard buffs and Damage aspects, he can defend himself and protect his group |

Tier 1

Excitement: 2.5x with 30% a chance of a critical strike

Madness: Attack speed increased by 15%

Training: allstats +15

Tier 2

Excitement: 2.5x with 35% a chance of a critical strike

Madness: Attack speed increased by 20%

Ruthless: 5% chance to deal 5000 damage

Training: allstats +75

Tier 3

Excitement: 2.5x with 45% a chance of a critical strike

Madness: Attack speed increased by 25%

Ruthless: 5% chance to deal 30k damage

Battle rage: Increased attack speed around you by 3%

Training: allstats +300

Tier 4

Excitement: 2.5x with 55% a chance of a critical strike

Madness: Attack speed increased by 30%

Ruthless: 5% chance to deal 90k damage

Battle rage: Increased attack speed around you by 7%

Revenge: close up damage reflection by 700%

Training: allstats +1000

Tier 5

Excitement: 2.75x with 60% a chance of a critical strike

Madness: Attack speed increased by 30%

Ruthless: 5% chance to deal 15x Agi

Battle rage: Increased attack speed around you by 7%

Revenge: close up damage reflection by 700%

Training: allstats +15k

Battle Madness (Q): Increased Attack and Movement speed by 100% for 30sec

Tier 6

Excitement: 3x with 60% a chance of a critical strike

Madness: Attack speed increased by 30%

Ruthless: 5% chance to deal 15x Agi

Battle rage: Increased attack speed around you by 7%

Revenge: close up damage reflection by 900% and redueced damage by 2%

Training: allstats +50k

Battle Madness (Q): Increased attack and movement speed by 100% for 30sec

Engrave the battle cell(W): Increased attack speed by 60% and increase damage by 25% for 300 sec

Dis 1

Excitement: 3x with 60% a chance of a critical strike

Madness: Attack speed increased by 40%

Ruthless: 5% chance to deal 15x Agi

Battle rage: Increased attack speed around you by 10%

Revenge: close up damage reflection by 900% and redueced damage by 2%

Training: allstats +50k

Battle Madness (Q): Increased attack speed by 105% and movement speed by 100% for 30sec

Engrave the battle cell(W): Increased attack speed by 60% and increase damage by 5% for 300 sec

Adrenaline (E): increase Attack and Movement speed by 40% for 20sec, adds 5% chance to deal Agi+Int x15 Damage

Dis 2

Excitement: 3,75x with 60% a chance of a critical strike

Madness: Attack speed increased by 40%

Ruthless: 5% chance to deal 15x Agi

Battle rage: Increased attack speed around you by 10%

Revenge: close up damage reflection by 1200% and redueced damage by 5%

Training: allstats +50k

Battle Madness (Q): Increased attack speed by 105% and movement speed by 100% for 30sec

Engrave the battle cell(W): Increased attack speed by 70% and increase damage by 50% for 300 sec

Adrenaline (E): increase Attack and Movement speed by 40% for 20sec, adds 5% chance to deal Agi+Int x15 Damage

Overdrive (R):deals 200x Agi, get invincible for 15sec

Dis 3

Activ: | Passiv: |

The Bersi takes in Dis the role as the High solo target DD his fast attacks melt the Hp bar of any mob in no time. on the other hand the same happens with his Hp bar |

Tier 1

Bang Bang: 3x with 30% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 5

Training: allstats +15

Tier 2

Bang Bang: 3x with 40% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 10

Bleeding bullet: 600 dmg per sec

Training: allstats +75

Tier 3

Bang Bang: 3.5x with 45% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 15

Bleeding bullet: 3000 dmg per sec

Arrowhead: 15% chance to deal 22.5k damage

Training: allstats +300

Tier 4

Bang Bang: 3.75x with 50% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 25

Bleeding bullet: 15k dmg per sec

Arrowhead: 15% chance to deal 60k damage

Reload: increased attack speed by 40%

Training: allstats +1000

Tier 5

Bang Bang: 3.75x with 50% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 35

Bleeding bullet: 15k dmg per sec

Arrowhead: 15% chance to deal 7x Agi

Reload: increased attack speed by 40%

Training: allstats +15k

Sniping destruction (Q): Deals 70x Agi and decreased enemy armor by 15 for 30sec

Tier 6

Bang Bang: 3.75x with 50% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 45

Bleeding bullet: 60k dmg per sec

Arrowhead: 15% chance to deal 7x Agi

Reload: increased attack speed by 40%

Training: allstats +15k

Sniping destruction (Q): Deals 70x Agi and decreased enemy armor by 15 for 30sec

Destruction bombardment (W): Deals 110x Agi

Dis 1

Bang Bang: 3,75x with 55% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by 45

Bleeding bullet: 200k dmg per sec

Arrowhead: 15% chance to deal 7x Agi

Reload: increased attack speed by 40%

Training: allstats +50k

Sniping destruction (Q): Deals 100x Agi and decreased enemy armor by 15 for 40sec

Destruction bombardment (W): Deals 110x Agi

(E): Deals 12x Agi and decreased enemy armor by 15 and gunner heals for 15%

Dis 2

Bang Bang: ???x with ???% a chance of a critical strike

Finding weaknesses: Reduced Armor of enemys around you by ???

Bleeding bullet: ???k dmg per sec

Arrowhead: ???% chance to deal ???x Agi

Reload: increased attack speed by ???%

Training: allstats +50k

Sniping destruction (Q): Deals ???x Agi and decreased enemy armor by ??? for 30sec

Destruction bombardment (W): Deals ???x Agi

(E):

(R):

Dis 3

Activ: | Passiv: |

The Gunner takes in Dis the role as debuffer. He weakens the enemies defences and can deal a good amount of solo target damage |

Tier 1

Passiv 1:??% chance to deal ?x damage

Passiv 2:??% chance to deal ??? damage

Passiv 3:??% evasion

Tier 2

Passiv 1:??% chance to deal ?x damage

Passiv 2:??% chance to deal ??? damage

Passiv 3:??% evasion

Passiv 4:Summons a Fire Elemental that deals ?x int damage (manuel)

Tier 3

Passiv 1:??% chance to deal ?x damage

Passiv 2:??% chance to deal ??? damage

Passiv 3:??% evasion

Passiv 4:Summons a Fire Elemental that deals ?x int damage (manuel)

Passiv 5:Summons a Fire Elemental that deals ?x int damage (automatic)

Tier 4

Passiv 1:??% chance to deal ?x damage

Passiv 2:??% chance to deal ??? damage

Passiv 3:??% evasion

Passiv 4:Summons a Fire Elemental that deals ?x int damage (manuel)

Passiv 5:Summons a Fire Elemental that deals ?x int damage (automatic)

Training: allstats +1000

Tier 5

Passiv 1:??% chance to deal ?x damage

Passiv 2:??% chance to deal ??? damage

Passiv 3:??% evasion

Passiv 4:Summons a Fire Elemental that deals ?x int damage (manuel)

Passiv 5:Summons a Fire Elemental that deals ?x int damage (automatic)

Training: allstats +15k

(Q):

Tier 6

Passiv 1:??% chance to deal ?x damage

Passiv 2:??% chance to deal ??? damage

Passiv 3:??% evasion

Passiv 4:Summons a Fire Elemental that deals ?x int damage (manuel)

Passiv 5:Summons a Fire Elemental that deals ?x int damage (automatic)

Training: allstats +15k

(Q):

(W):

Dis 1

Passiv 1:35% chance to deal 5x damage

Passiv 2:30% chance to deal 270k damage

Passiv 3:15% evasion

Passiv 4:Summons a Fire Elemental that deals 4x int damage (manuel)

Passiv 5:Summons a Fire Elemental that deals 4x int damage (automatic)

Training: allstats +50k

(Q):summons a plant for 30sec that deals 6x int damage

(W):Deals 180x int on a singel monster over time

(E):Deals 275x int and heals you for 20% HP

Dis 2

Passiv 1:35% chance to deal 5x damage

Passiv 2:30% chance to deal 900k damage

Passiv 3:15% evasion

Passiv 4:Summons a Fire Elemental that deals 4x int damage (manuel)

Passiv 5:Summons a Fire Elemental that deals 5x int damage (automatic)

Training: allstats +50k

(Q):summons a plant for 30sec that deals 6x int damage

(W):Deals 180x int on a singel monster over time

(E):Deals 275x int and heals you for 20% HP

(R):Summons a Shadow Elemental that deals 246x int on the point it was summoned and deals 125x int with attacks

Dis 3

Activ: | Passiv: |

The Summoner takes the Role as Singeltaget Damage Dealer in Dis. The Summoner isn't very powerful on his own but with his summons he is. With the Summoner your never alone you always got your friends. |

Tier 1

Passiv 1:75% chance to deal 2.25x damage

Passiv 2:Movement speed increased by 15

Tier 2

Passiv 1:80% chance to deal 2.25x damage

Passiv 2:Movement speed increased by 30

Passiv 3:Armor increased by 11

Tier 3

Passiv 1:85% chance to deal 2.25x damage

Passiv 2:Movement speed increased by 45

Passiv 3:Armor increased by 22

Passiv 4:15% chance to deal 30k aoe dmg

Tier 4

Passiv 1:85% chance to deal 2.25x damage

Passiv 2:Movement speed increased by 60

Passiv 3:Armor increased by 44

Passiv 4:15% chance to deal 80k aoe dmg

Passiv 5:After 5 minutes from the start of the game, all heroes gain + 4% statts

Training:allstats +1000

Tier 5

Passiv 1:85% chance to deal 2.5x damage

Passiv 2:Movement speed increased by 75

Passiv 3:Armor increased by 44

Passiv 4:15% chance to deal 240k aoe dmg

Passiv 5:After 5 minutes from the start of the game, all heroes gain + 4% statts

Training:allstats +15k

(Q):Attackspeed +170% for 7 sec, Damage around you for 20x Str consums 5% of your HP

Tier 6

Passiv 1:90% chance to deal 2.75x damage

Passiv 2:Movement speed increased by 75

Passiv 3:Armor increased by 44

Passiv 4:15% chance to deal 500k aoe dmg

Passiv 5:After 5 minutes from the start of the game, all heroes gain + 4% statts

Training:allstats +15k

(Q):Attackspeed +170% for 7 sec, Damage around you for 20x Str (consums 5% of your HP)

(W):Deals 150x Str to a singel taget (consums 10% of your HP)

Dis 1

Passiv 1:90% chance to deal 2.75x damage

Passiv 2:Movement speed increased by 75

Passiv 3:Armor increased by 66

Passiv 4:Damages tagets every 8sec for 12x Str (heals 1% of your HP)

Passiv 5:After 5 minutes from the start of the game, all heroes gain + 4% statts

Training:allstats +50k

(Q):Attackspeed +200% for 7 sec, Damage around you for 20x Str (consums 5% of your HP)

(W):Deals 150x Str to a singel taget (consums 10% of your HP)

(E):Enemy: Trigers every 3sec a damage of 35x Str for a total of 8 times (consums 10% of your HP)

(E):Self: it instantly heals 13% of your HP

Dis 2

Passiv 1:95% chance to deal 2.75x damage

Passiv 2:Movement speed increased by 75

Passiv 3:Armor increased by 66

Passiv 4:Damages tagets every 8sec for 12x Str (heals 1% of your HP)

Passiv 5:After 5 minutes from the start of the game, all heroes gain + 4% statts

Training:allstats +50k

(Q):Attackspeed +200% for 7 sec, Damage around you for 20x Str (consums 5% of your HP)

(W):Deals 200x Str to a singel taget (consums 14% of your HP)

(E):Enemy: Trigers every 3sec a damage of 35x Str for a total of 8 times. Heal 2% HP each strike (consums 10% of your HP)

(E):Self: it instantly heals 13% of your HP

(R):Deals 255x Str around you.(consums 13% of your HP)

Dis 3

Activ: | Passiv: |

The Gladiator takes in Dis the role as DamageDealer or Offtank, something that deals alot of dmg ? |

Tier 1

Passiv 1:25% chance to deal 3.25x damage

Passiv 2:5% bleed dmg

Tier 2

Passiv 1:30% chance to deal 3.5x damage

Passiv 2:7% bleed dmg

Passiv 3:Restores 0.008MP every sec for all allies around you

Tier 3

Passiv 1:35% chance to deal 4x damage

Passiv 2:10% bleed dmg

Passiv 3:Restores 0.008MP every sec for all allies around you

Passiv 4:Attackspeed +10%

Tier 4

Passiv 1:40% chance to deal 4.25x damage

Passiv 2:15% bleed dmg

Passiv 3:Restores 0.12MP every sec for all allies around you

Passiv 4:Attackspeed +15%

Passiv 5:Reincanation 210sec cooldown, Heals per spell 1% HP

Training:allstats +1000

Tier 5

Passiv 1:40% chance to deal 4.5x damage

Passiv 2:15% bleed dmg

Passiv 3:Restores 0.12MP every sec for all allies around you

Passiv 4:Attackspeed +15%

Passiv 5:Reincanation 240sec cooldown

Training:allstats +15k

(Q):deals 105x agi, and Heals 5% HP

Tier 6

Passiv 1:40% chance to deal 4.75x damage

Passiv 2:15% bleed dmg

Passiv 3:Restores 0.2MP every sec for all allies around you

Passiv 4:Attackspeed +15%

Passiv 5:Reincanation 240sec cooldown

Training:allstats +15k

(Q):deals 105x agi, and Heals 5% HP

(W):deals 70x agi as an AOE and buffs 60% Movementspeed

Dis 1

Passiv 1:45% chance to deal 5x damage

Passiv 2:15% bleed dmg

Passiv 3:Restores 0.2MP every sec for all allies around you

Passiv 4:Attackspeed +15%

Passiv 5:Reincanation 240sec cooldown, Heals per spell 1% HP

Training:allstats +50k

(Q):deals 125x agi, and Heals 5% HP

(W):deals 70x agi as an AOE and buffs 60% Movementspeed

(E):Enemy: 150x Agi, and 1/5 dmg to nearby mobs, Heals 5% HP

(E):Self: 70sec atk-speed +25% atk-damage +25% Heals 7%

(E):Ally: 1200 sec atk-speed +10% atk-damage +15%

Dis 2

Passiv 1:45% chance to deal 5.5x damage

Passiv 2:15% bleed dmg

Passiv 3:Restores 0.2MP every sec for all allies around you

Passiv 4:Attackspeed +20% Agi +4%

Passiv 5:Reincanation 240sec cooldown, Heals per spell 1% HP

Training:allstats +50k

(Q):deals 125x agi, and Heals 5% HP

(W):deals 70x agi as an AOE and buffs 100% Movementspeed

(E):Enemy: 150x Agi, and 1/5 dmg to nearby mobs, Heals 5% HP

(E):Self: 70sec atk-speed +25% atk-damage +25% Heals 7%

(E):Ally: 1200 sec atk-speed +10% atk-damage +15%

(R):350x Agi Heals 5%

Dis 3

Activ: | Passiv: |

The Dragon Hunter takes in Dis the role as DamageDealer good dmg on range and some support capabilities |

state of version B1.90