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Patch Notes


In-game power inflation
Due to the phenomenon that 2.1 billion was achieved and damage could not be entered
Equipment and monsters (including raids)
Decrease it to 1/10.
※There may be text errors and stat errors, so please report it.
※The value that increases with the pet ability remains unchanged.
※ The recovery rate was not unconditionally 1/10.

Raid difficulty adjustment
When entering the Creator Raid
Death/Life/Disillusioned Creator recovery amount decreased.

Game progress improvement
Improved summoner's room lag and reduced the number of mobs
Fixed the sniper's room pattern (difficulty lowered)

Balance adjustment
Templar
Q skill damage x8 -> x12
Recovery amount x 3% -> 4%

Berserker
Berserker (R) cooldown 45 seconds -> 50 seconds

Gladiator
Q skill damage x20 -> x40
Ghost Range Passive Activation Time 7s -> 6s
Recovery amount +1% ->2%
Whisper of the Ghosts Passive Allies' Power +4%/ Self +4% -> Allies' Power +3%/ Self +8.3%

Dragon Hunter
R skill R skill
(Self) For 70 seconds, attack speed 25%, attack power 25% increase -> 1200 seconds, attack speed 35% attack power 30% increase
(Allied) For 1200 seconds, increase attack speed by 10%, attack power by 15% -> 1200 seconds, increase attack speed by 25%, attack power by 25%
F skill enhancement damage x150 -> x200



Content patch

Wizard's room added
Reward: Conqueror Level / Rare buff (the same buff cannot be worn repeatedly)
※Myth 1 Myth 2 Myth 3 Can be worn separately like this
※Myth 1 Myth 1 This is not possible to wear.
(For buffs less than rare, the same option can be worn repeatedly // Rare buffs cannot be used with the same buff)

Summoner's Room
Changed (corrected) due to bad lag

The magical blessing event is over.
->
Ancient Book of Disillusionment
Reward is given at a probability from 1-40/Guardian/Sin/Fate/Fairy.
You can use up to 80.

※This item can be deleted at any time after April. (It is an event item that can be used unconditionally from March to April)

Conqueror level criteria
~ 8000, Conqueror Level +100
At 8000 - 13000, Conqueror Level +30
When 13000 ~ 30000, Conqueror level +25
When 30000 ~ , Conqueror level +20



Changes
1. Energy 2020 damage error correction (approximately, more than 13 billion stats were discovered temporarily)
2. The statue of the user "ainzzz" who achieved conqueror level 100k (the existing statue will be removed).


Changes
1. Conqueror level bonus
Conqueror level 40,000: All stats +2%
Conqueror level 50,000: All stats +2%
Conqueror level 60,000: All stats +2%
Conqueror level 70,000: All stats +2%
Conqueror level 80,000: All stats +2%
Conqueror Level 90,000: All stats +2%
Conqueror Level 100,000: All stats +3%

2. Extended load time to 11 minutes

3. Cafe address/Ripple required content added

4. Banned Multiple player

5. Rare artifact drop rate increase

6. Add "buff" exclusive inventory (only "buff" can be saved)
Note: (When saving other items, the number of stacks may disappear.)
-Dropped by raid.
(The higher the raid, the better the buff drop rate increases.)
(I plan to add buffs when new rooms are added later.)


Changes
1. Prisoner Reward Patch
Add personal drop
2. Addition of instant death protection to the power class item again
3. Szac Regen 22 seconds -> 16 seconds
4. Sjak acquisition rate from Lucky Pouch +50% -> +150% increase
5. Increased probability of generating lucky pockets


Changes
Socks no longer work
Magical blessings are added
Reward is given at a probability from 1-40 ( Guardian/Sin/Fate/Fairy)
You can use up to 80
This item can be deleted after February (January is an event that can be used unconditionally)

Conqueror level criteria
0 ~ 8000 = Conqueror level +100
8000 ~ 13000 = Conqueror level +30
13000 ~ 30000 = Conqueror level +25
30000 ~ above = Conqueror level +20

Guardian/Sin/Fate/Raid 36~40 has a slightly lower difficulty


Item drop patch
True Disillusionment Death Object drop rate
[True] Primal Conqueror: 5% -> 7%
World Tree Raid: 5% -> 6%
Time Raid: 5% -> 7.5%

Balance Patch
Shaman Q -> Max HP 10% -> 15%
Shaman E -> Range Increase
Shaman F -> Range Increase
+ Heroes resurrected as Shaman F are invincible for 5 seconds. (However, knights/dark knights are excluded.)
+ If the resurrection is successful, the shaman himself becomes invincible for 5 seconds.

Gunner
Passive: Charge Gunner shot
Damage Min x80 -> Min x100 (Increase the area of ​​surrounding damage)


Error correction patch
1. 5000 points error
2. Resuscitation room text error
3. Summoning error in the resuscitation room
4. Material text error in true disillusionment corpse
5. True Disillusionment Skill Cool Time Buff Display Error
6. The error of summoning again when summoned

Dark Knight Q buff correction (changed due to a flat hit error)
Damage 30/40% increase is removed.
Armor + 22/55 increased.
Ambient Damage Strength x30 -> Strength x40
The damage range is slightly increased.


Revival Room Patch
Resuscitation room entry time changed from 40 minutes to 30 minutes
When entering, change location
Increased the drop rate of [True Disillusionment] in the Revival Room
Revival Room cleared up to 5 times -> 6 times
Individual potential reward reduction
Room of Revival [Potential Conqueror / [True] Primal Conqueror]
Additional rewards for those killed directly
[Potential Conqueror / [True] Primal Conqueror] Armor decreases by -1000

Score patch
Up to 3000 points -> 5000 points increase

Beginner Patch
Experience gained after level 2500 increased


Changes
in the dungeon of resuscitation.
You can enter the lower entrance.
Condition: Conqueror Level 18000
The "First Potential Tool" is awarded as a reward.
You can summon up to 3 times per hero. ([Jin] Common Conqueror of the Beginning)
You can summon up to 5 times per game. ([Jin] Common Conqueror of the Beginning)

in the dungeon of resuscitation.
You can enter the upper entrance.
Condition: Conqueror Level 30000
Required Materials: 1 Collapsed Disillusionment Fragment (owned by pet)
When cleared:
Drop 1 piece of [True Disillusionment].
There is a very low probability of dropping 1 death object of [True Disillusionment].
You can summon up to 3 times per hero. (Shared potential conqueror)
You can summon up to 5 times per game. (Shared potential conqueror)

※ What is potential
Turn the option to set the random option.
This is an example.) Disabled -> Capability +0.3% -> Potential Power Tool -> Random -> Capability +0.1~0.5%
※When turning the potential, the higher the chance of coming out is bonus
Conqueror level 60,000 +20%
Conqueror Level 50k +20%
Conqueror level 40,000 +20%
[True Disillusionment] +20% to Advancement
Cafe Rise Effect +20%
Step benefit effect +20%
Sponsorship 25 Pack Effect +20%
Sponsor 50 Pack Effect +20%
(Based on +160% for all effects)
Ex) When the higher probability of coming out is 30% -> 78% is calculated and applied.
(Based on +60% for only 3 effects)
Ex) When the higher probability of coming out is 30% -> 48% is calculated and applied.
Example) Using a one-time consumable item, probability bonus + 30% or +80% only for the next one, such a consumable item is also being planned.

※ If you try to do potential again after -load, it starts from "0" again.
※ If it is a hero level, it starts from the lowest level of the hero level.

Disillusionment Advancement Patch
[True disillusionment]
Requirements: Conqueror level 30,000 or higher
Material requirements:
All heroes are wearing the ideal equipment of the disillusionment equipment of [Reincarnation] (Agility / Intelligence / Strength)
(Soul is a reinforced material, so you can put it in the place you want to combine without wearing it.)
【Reincarnation】(Agility/Intellect/Power) disillusioned soul
[True Disillusionment] 15 Pieces
15 Pieces of Disillusionment Time
15 Primal Disillusionment Energy
15 Souls of the Creator of Disillusionment
[True Disillusionment] Death Object x1 (Use)
->
+Ability +10%
Added new common skills (Skills are given to worn items.)
Different agility/strength/intelligence classes have different common skills.

Under planning, it can be changed at any time
INT: Invincibility for 10 seconds/Recovers 100% HP/Intellect around Hero x2500 damage
Strength: Surrounding stun 10 seconds / 30 seconds instant death protection / 1 target damage x 2000 strength
Agility: Invincibility for 10 seconds / Recover 100% HP / Agility x 3000 damage to the area around the target

Cooldown: 600 seconds

Item drop patch
World Tree & Time Grand Raid
Drops the death body of [True Disillusionment] with a low probability.

※ [True Disillusionment] is an item that cannot be -save.


Content patch
Dungeon of Resuscitation
Clear once per game
The dungeon opens after 40 minutes of the game.
Generates a cleared Great Raid only once.
Entry level: 8000 or more conquerors
Minimum Revival Goddess Clearable Level: 13000 or higher
Level that can be cleared to the disillusionment goddess of resuscitation: 18000 or higher

If you catch all the Goddess of Resurrection: Guardian/Sin/Fate/Death/Life -> Grand Raid will spawn again.
Drop Materials: Guardian, Sin, Destiny Materials

If you catch the goddess of Disillusionment: Will/Annihilation/Destruction/world tree/time -> great raid will spawn again.
Drop Material: Personal Disillusionment Creator Material Reward (However, if Conqueror is over 20,000)
-( ※All goddesses of the basic resuscitation dungeon have been cleared)-

Currently, the top/bottom compensation has not been envisioned.
The top is related to [True Disillusionment]
The bottom is related to potential
I tried to compensate, but I was too tight so I just thought about the reward slowly.
-Collection -> Potential is changed. (Continued planning ㅠ.ㅠ)

Bonus reward patch
ㅁDisillusionment Fairy
Regen time reduced from 1 hour 15 minutes -> 1 hour 10 minutes

ㅁWorld Tree Grand Raid
Upon clearing, add a drop reward for the Creator of Disillusionment


Event Patch
The event will be held during December of 2020 with disillusionment.
12/01 ~ 12/30
Raids 1~40 ~ Guardians, Sins, and Destiny will be dropped in "Lucky Socks"
If you catch the disillusioned fairy, you will unconditionally get 1 Socks.
If you catch 3 Guardians, Sins, and Destinies, you will get 1 Socks at a time.

When used, you get a conquest level reward.
You can use a total of 80 times during the event period. (80 times per class.)
When using

less then 8000 Conqueror Level +50
8000 - 30000 Conqueror level +30
30000+ Conqueror level +20

Apply one buff in the game
Skill +500,000 +5% / Acquisition rate +50%
※ When the event period is over, the effect will disappear at any time.

In-game bonus patch
Disillusionment fairy
Gives rewards regardless of the level of the conqueror.
Creation time 1 hour 15 minutes

less then 8000 Conqueror Level +40
8000 - 13000: Conqueror Level +20
13000 - 30000: Conqueror level +15
30000+ Conqueror level +10

(Now, the fairy of disillusionment will also spawn at the start of at least 3 people.)
(= Disillusioned cats are the same condition)

Disillusioned cat
8000 - 13000: Conqueror level +8 -> +10
13000 - 30000: Conqueror level +6 -> +8
30000+ Conqueror level +4 -> +5

Skill Patch
Summoner passive replacement

Shaman E skill, additional effect
+ Your hero increases attack speed by 15% for 120 seconds.

Conqueror Bonus Patch
Conqueror level increase for patronage is increased.
Conqueror level increase is increased by step effect.
Conqueror level increase is increased by café.
Beginner benefit Conqueror level increase is increased.

Item drop patch
The energy drop rate will increase in 2019, and the condition will also drop in Solflo.


Summoner Remake
※As a summoner, direct transfer is not possible

Summoner Hero Method: A concept that uses skill enhancements (feel like a combo?)
Dealer + Assistant
Judy: Magic Form
Support: Resurrection of allies
Difficulty: It is a method of strengthening skills, and it varies considerably depending on the order in which the skill is used, so it is necessary to have skill level to use it according to the situation.
※ Note: It is difficult.

Skill Patch
Dragon hunter
Myth Arrow Passive Minx25 -> Minx35

Conqueror Level Reward Patch

Tower 3
Clear Reward Conqueror Level +6 -> +9

Tower 4
Clear Reward Conqueror Level +6 -> +9

Spirit Realm
Conqueror level +4 -> +7
(If you have 5 or more keys, your pet will have "Equipment Transcendence", Conqueror Level +30)

Green Tower
Below 1500, Kill reward, Conqueror level +3 -> +4
1500 - 3000 clear reward, conqueror level +3 -> +6

Black Tower
1500 - 3000 Kill reward, Conqueror level +1 -> +3
3000 - 5000 clear reward, conqueror level +1 -> +5

Templar's Room
500 - 4000, Clear Reward Conqueror Level +4 -> +7
4000 - 7000, clear reward conqueror level +3 -> +5

Berserker's Room
Below 7000, Clear Reward Conqueror Level +4 -> +8
7000 - 10000, Clear Reward Conqueror Level +3 -> +6

Shaman's Room
Below 9000 Clear Reward, Conqueror Level +3 -> +8
9000 - 10000 clear reward, conqueror level +1 -> +4

Summoner's Room
Below 11000, Clear Reward Conqueror Level +4 -> +7
11000 - 15000, Clear Reward Conqueror Level +3 -> +4
15000 - 30000, Clear Reward Conqueror Level +2

Sniper's room
Below 15000, Clear Reward Conqueror Level +2 -> +4
15000 - 30000, Clear Reward Conqueror Level +1 -> +3
30000 - Clear Reward Conqueror Level +0 -> +1

Disillusioned cat
Below 8000 Conqueror Level +12 -> +15
8000 - 13000 Conqueror level +8 -> +8
13000 - 30000 Conqueror Level +4 -> +6
30000 ~ Conqueror level +2 -> +4



Additional patch for step buff benefits
-For more than 4 weeks, depending on the amount of activity (Payments are made according to the activity after 4 weeks)
Beginner Buff Bonus +1

-For more than 8 weeks, depending on the amount of activity (Payments are made according to the activity after 8 weeks)
Beginner Buff Bonus +2

-For more than 13 weeks, depending on the amount of activity (Payments are made according to the activity after 13 weeks.)
1 personal skin application available (applicable to each class)
20% more beginner buff bonus effect.

※It is not paid for achieving 4 weeks, 8 weeks 13 weeks unconditionally, but will be paid if it is determined that you are doing well after that.
In the case of an individual skin, it can be changed once for the first time.

Cafe climbing effect additional patch
10% more beginner buff bonus effect.

Sponsored Patch
25 pack effect increase.
Beginner buff bonus +1 -> +2 changed. (25 packs do not accumulate the beginner buff bonus effect, apply only once)

Sponsor 50 (Existing 25 packs/wings are included. / In the case of 35 packs, an additional +15 donation is required.)
Personal skin application
(Up to 2 can be applied) (Bonka/Bukkae) (This is the applied skin, and can be applied to all heroes.)
Beginner buff bonus +3 applies. (50 packs do not accumulate the beginner buff bonus effect. Apply only once)
Sjak acquisition rate +150%
30% more beginner buff bonus effect.
※However, if someone else applies for the same personal skin, you can use it (this is not a public skin).

Simple organizer of sponsorship
8 Pack-(1 Hero) Skin, Aura, Pet Appearance/(Account Link) Title, Title Bonus
13 Pack-(1 Hero) Skin, Aura, Pet Appearance/(Account Link) Title, Title Bonus, Disillusionment Buff
25 Packs-(Account Link) Skin, Aura, Pet Appearance, Title, Title Bonus, Disillusionment Buff, 25 Pack Buff Bonus
35 packs-(Account linkage) skin, aura, pet appearance, title, title bonus, disillusionment buff, 25 pack buff bonus, wing applied
50 packs-(Account linkage) skin, aura, pet appearance, title, title bonus, disillusionment buff, 25 pack buff bonus, wing application, personal skin added


Beginner Buff Patch
The change is due to a decrease in users and a situation where it is difficult to get alot of new player.
Changed the number of beginners from 10,000 to 13,000 for the conqueror level
B Bonus +2
From over 13,000
B Bonus +1

The maximum bonus is 8 (4 for beginners, pool / 8 people if no beginners)
(Previously, if there were 7 beginners, it was "0" if not a full/beginner.
Now, even if you are not a beginner, it is included as a bonus. )
※ Effective from 3 or more total bonuses.

Conqueror Level
(Greater than)~(less than)
1 ~ 8,000 -> 15% (8 bonuses, standard 120%)
8,000 ~ 10,000 -> 11% (8 bonuses, 88% standard)
10,000 ~ 13,000 -> 7% (8 bonuses, standard 56%)
13,000 ~ 20,000 -> 4% (8 bonuses, standard 32%)
20,000 or higher -> 2% (8 bonuses, standard 16%)


Conqueror Level Bonus Patch
Conqueror Level 1000: All Stats +150,000 -> All Stats 200,000
Conqueror Level 2000: All Stats +200,000 -> All Stats 300,000
Conqueror Level 3000: All Stats +250,000 -> All Stats 400,000
Conqueror Level 4000: Additional Bonus -> All Stats 500,000
Conqueror Level 5000: All Stats +300,000 -> All Stats 600,000
Conqueror Level 6000: All Stats +400,000 -> All Stats 700,000
Conqueror Level 7000: All Stats +500,000 -> All Stats 800,000
Conqueror Level 8000: All Stats +750,000 -> All Stats 900,000


Raid Patch
1~35 Raid Drop Rate Patch

Error correction patch
Fixed error when summoning room failed

Other patches
Café uplift buff applied


Content patch
Disillusioned cat

-Before change-
Under 3000: Conqueror Level +10
Under 6000: Conqueror Level +6
Below 13000: +3 Conqueror Level

-after-
~ 8000: Conqueror Level +12
8000 ~ 13000: Conqueror level +8
13000 ~ 30000: Conqueror level +4
30000 ~: Conqueror level +2
Disillusioned Cat Armor, bonus fixed damage increased.

Raid Patch
In time raid
-"Time Conquest Seal" is dropped.
You can strengthen it from "The Conqueror 17th."
You can reinforce up to "20 levels".

When you reach 20 levels of Conqueror, you can use Conqueror.
[Conqueror item click effect]
Area enemies around the hero stun time 2 seconds
AoE x200 damage around the hero
Conqueror 30,000 hours, x100 damage increase (After that, it increases by 10,000 units)
Conqueror 40,000 hours, stun time + 3 seconds (afterwards, increased by 20,000 units)
180 seconds cooldown
Conqueror up to 100,000 criteria: Stun enemies for 14 seconds / Power x1000 damage


Top Raid Patch
Time Raid (Time Raid also consumes 1 decay material when entering.)
Enhances the existing hero main equipment [disillusionment]
You can upgrade the Conqueror's equipment by 3 levels
Materials are drop/personal rewards.
However, it comes out with probability.
Not 100%.

Skill Patch
Berserker
Incarnation of Anger
Damage x50 -> x60 (2 temporary damage)

If you enter one because there is one nearby target
Damage x70 (1 temporary damage)

When strengthening F skill
First damage from x50/x100 -> x100/x200

Gunner
E skill
Damage x13/20 -> x16/25

Electric shock shot
Damage x70 -> x80

When strengthening F skill
65/80/95 -> 65/95/125

Dragon hunter
Mythical arrow
Target additional damage x75 -> x150

When strengthening F skill
325/375/425 -> 300/400/500

Wizard
When strengthening F skill
388/444/500 -> 380/490/600

Gladiator
When strengthening F skill
375/450/525 -> 380/490/600

Shaman
F skill lecture
479/539/599 -> 480/590/700

Dark Knight
When strengthening F skill
First damage 150/260 -> 150/300

Templar
When strengthening F skill
Damage 300%/275%/250% in damage

Summoner When strengthening F skill
60/55/50 second cooldown

Energy damage
X10 additional damage per stack -> x15 damage


Raid Patch
Collapsed disillusionment

Add personal compensation
4~7 -> 4~9

Drop reward
3~6 -> 4~7

Collapsed Disillusionment Raid
Attack speed increases.
Admission conditions are reduced from 20,000 to 18,000.
Raid recovery at entry is reduced from 25% -> 15%.

Collapse, world tree
Hero damage reduction when damage is not strength


Item Patch
0 second cooldown

Add Level Application
Sponsored user application


Increase lottery effect
Lower lottery
200 Gold -> 500 Gold
Basic reward:
(low probability/high probability)
1~5 / 1 ~20 -> 5~20 / 30~50
(Very extreme low probability: spawns in the "Lucky Bag" warehouse)

Intermediate lottery
3000 Gold -> 5000 Gold
Basic reward:
(low probability / high probability / very low probability)
30~100 / 70 ~150 / 150~300 -> 100~250 / 250 ~300 / 300~800
(Very low probability: spawns in the "Lucky Pouch" warehouse)

Jackpot lottery
25000 Gold -> 35000 Gold
Basic reward:
(high probability/low probability/very low probability)
350~1000 / 800~1500 / 1500~3000 -> 700~2000 / 1800 ~3000 / 3000~8000
(Low chance: spawn in the "Lucky Pouch" warehouse)

Lucky pocket
Saveable (up to 89 owned)
Use effect only 1 hour before the game
Effect disappears after 1 hour of game
Available from disillusionment 1st or higher
Usage effect: 1 buff (only works in that room)

effect
Conqueror stat acquisition rate +50% acquired in Szakzone
All stats +100,000


Beginner Buff Patch
Beginner benefits are released a little more slowly.
Conqueror Level
(Greater than)~(less than)
1 ~ 8,000 -> 15% (105% for 7 people)
8,000 ~ 10,000 -> 10% (70% for 7 people)
10,000 ~ 130,000 -> 7% (49% for 7 people)
130,000 ~ 20,000 -> 4% (28% based on 7 people)
20,000+ -> 2% (14% for 7 people)

Including the number of beginners changed from Conqueror level 8,000 to 10,000
For new users who are having a hard time adapting because the percentage has decreased rapidly in one shot.
It is patched in a slow decreasing direction.


Error patch
Correct the error in songpyeon.

+ Add Venture User
+ Apply to sponsor users
+ Apply for cafe level application


Skill Patch
Templar
The E skill is changed to immediate activation again.
Instantly deals (x0, x100) damage around the hero.
Every 2 seconds for 10 seconds duration, it deals 5 damage to the surrounding area equal to Strength x20.

Gunner
F skill cooldown 20 seconds -> 15 seconds
MP consumption from 65 -> 55
Total number 7 times -> 5 times

Berserker
Destruction pain probability 5% -> 9%
Damage Agility x15 -> x12
F skill
MP consumption 39 -> 30
Point damage when strengthening (x55/x110) -> (x50/x100)
Cooldown 6 seconds -> 5 seconds
Hero recovers 10% health instantly -> 5%

Dark Knight
W skill normal attack power increased by 50,60% -> removed
W Damage: x75/105 -> x90/125
Armor Increase 77/99 -> 88/110

-Delete and replace all hero critical passives (only the first and last critical will be changed.)

Berserker
CREE -> Each time you use a skill, it deals Agility x50 damage to 2 nearby random enemies.
(If there is only one enemy nearby, Avoid it.)

Gunner
CREE -> Recharges every 20 seconds, and when the target skill is used, it deals x80 Agility damage to the target area.

Dark Knight
CREE -> Each time you use a skill, it deals Strength x40 damage to 1 nearby random enemy.
When activated, forces Aggro to be turned off.

Templar
CREE -> Every 14 seconds, when using a skill, it deals Strength x40 damage to 1 nearby random enemy.
When activated, recovers maximum HP by 2%.

Wizard
CREE -> If you use the next skill every 6 times, inflicts Intellect x40 damage around a very wide area.

Shaman
CREE -> If you use the next, branch use skill every 6 times of skill,
Heals allies at that point by 10% of their maximum HP. In addition, it deals Intelligencex60 damage.

Summoner
CREE -> If you use the next skill every 5 times, and if you use a skill that summons it to a spot, it deals Intellect x40 damage to that spot.

Dragon hunter
CREE -> When using a skill that triggers immediately, Agility x25 to 1 nearby random Mob
If you use F within 3 seconds of using R, Ultimately, MP does not recover, and additional damage is dealt x100.

Gladiator
CREE -> Each time you use a skill that triggers immediately 4 times, Deals damage equal to 70 Strength around the area.
When the current HP is below 30%, the maximum HP is restored by 10% immediately.



Great Raid Reward Patch
When the Conqueror level 15,000 or less players clear 3 Grand Raid crimes,
Add reward
1/1/1 personal compensation added
Conqueror Level +10 additional reward
(Purpose of activating a party among low level people)

Hero skill patch
Gunner F Skill
Cooldown 30 seconds -> 20 seconds
Actual damage range is increased.

Templar E Skill
Due to damage error
Immediately triggered -> Click the target.
When activated twice (x50,x100) -> Activates once as a target (x100,x200) Changes.


Item Patch
Energy G skill in 2020
All stats x (overlap x 3) damage -> All stats x (overlap x 2) damage
Per 10 stacks, x20 additional damage -> per 10 stacks, x10 additional damage
Cooldown 40 seconds -> 30 seconds

Disillusionment
G skill damage due to reinforcement Power x3 -> Power x1

Collapse stone
Increase the number of rewards from 3 to 5 -> 3 to 6
Personal compensation is 3~5 -> 4~7

Conqueror stat increase increases from 1st to 5th.

Skill Modification Patch
Templar
E skill
Power x (30,70) -> Power x (50,100)
(1 enemy target -> up to the target area)
F skill
Cooldown 40 seconds -> 50 seconds
Surrounding damage x(170,340) -> (180,360)


Banned
xoguddl09, hwis, aba4647

※Not only the owner of the program and the modified map, but also the players you worked with will be treated as banned.


-Balance Patch-
Wizard
E skill
HP recovery 10% -> 5% reduction

+Apply to sponsored users


-Convenience Patch-
Add message color/ping when room is created
39/40 Raid Conqueror stat reduction
Reduce the effect of monster slow skills
Fairy spawn time reduced from 1 hour 30 minutes to 1 hour 15 minutes
Trial room, hardship room, secret room -> 15 minutes Regen -> 10 minutes

-Event Patch-
1 songpyeon droped 1 hour after the game starts
1 Songpyeon from a randomly generated disillusioned cat
1 songpyeon is droped from the fairy
(It is created in a private warehouse.)
( ※Songpyeon can be saved .)

Songpyeon maximum number of times you can use: 40
(Maximum 40 times limit-Buff, Sjak, Refining effect)

When using Songpyeon
However, effective from the first disillusionment

*During the game, (effect when used)
All stats +10% +300,000 increase (applies only once per game, effects disappear when you leave the game (a kind of buff))
Conqueror stat acquisition rate +50% (applies only once per game, effect disappears after game exit (sort of buff))

--When used, the level of the conqueror is acquired (but no effect if the maximum number is exceeded)
8000 and under the conqueror
Conqueror level +10 increase

Under 20000 the Conqueror
Conqueror Level +5 Increase

Over 20001 Conqueror
Conqueror Level +3 Increase
※ Songpyeon will be deleted as a patch after October 11th, so please use it before that time.


Skill Patch
Dark Knight
F Damage around the hero
It complements so that enemies can fit better. (The area increases)

+ Applied to café


Balance Patch
Dark Knight

-F skill
Damage around the used point x40 -> (Change)
Damage around Heroes over time x15
AoE Damage x20 at the point of continuous use
25% Attack Speed ​​-> Remove
Lasts 30 seconds -> Lasts 40 seconds
Total Damage Expected Value Strength x600 -> Strength x700

Berserker

-E skill
Passive (Agility + Intelligence)x15 -> (Agility)x20

-R skill
Invincible 5 seconds -> 10 seconds

Gunner

-Q skill
Agility x110/130 -> x130/150

-W skill
Agility x130/140 -> x140/160

Gladiator
-Range of ghosts

Passive
8 seconds -> 7 seconds


Cafe Event Patch
If you become a member of sincerity or higher,
(Disillusioned) Membership Level Application
You can apply by using the bulletin board.
Staff can apply for more than "300 posts, 300 comments, 400 visits"
(The condition of becoming a faithful member is the same.)
(Bonka minimum "disillusionment 3rd or more")
(There is no limit to the number of visits.)
(You can apply now.)

Benefits:
All stats +2%
Conqueror level bonus
Below 8000: +5 bonus every 31 minutes
Below 20000: +3 bonus every 31 minutes
Over 20000: +2 bonus every 31 minutes

(Up to 62 minutes)
(All heroes receive it through account linkage.)
※Overlapping/insignificant posts and comments are permanently invalidated for warnings and ranks

Balance correction patch
Gladiator
W Skill Damage Strength x150/200 -> 185/235
Q skill currently consumes 5% health -> 4% consumption
F skill
Damage x 350/415/480 -> 375/450/525
Ambient damage range 400 -> 500
R skill
Ambient damage range 500 -> 550
(Before the previous patch, the balance patch was excluded as a bug fix, but even if it was fixed, it did not meet the expected value, so it is raised.)

Gunner
R passive damage
Surrounding damage range 290-> 355

Raid Reward Patch
World tree
Compensation correction upon clearing
Personal compensation

Error correction patch
Dark Knight F error correction


-The benefits for the full level event will end.

Error correction patch
Berserker passive deal error correction

Content patch
World tree of disillusionment
Entry Minimum Conqueror Level 23000
Artifact/Demon
You can strengthen (overlap/maximum 80)

A job change is added.
1. Sponsorship 5 (Changes once) (It is not counted cumulatively.)
or
2.
Conqueror level 23000 or higher, collect and apply for World Tree materials (limited to one time per account)
(Conqueror Level 3000 decrease, Disillusionment Primal Energy 89 materials decrease.)

(According to the job, the equipment worn by the hero will change.)
(Existing jobs are treated as ban)
Yes
Dark Knight -> When changing job to Knights,
Dark knight (ben treatment).


Error correction patch
Fixed a sniper 1, 2 round passive deal
+ Sniper normal attack range increased by 650 -> 700.

Equipment enhancement patch
Increase probability


Beginner buff correction
For each beginner, 10% -> 15% increase
Beginner buff is up to 10 players -> 7 players

Bug error fix
Corrected output error in notepad of storage warehouse
Gladiator passive error correction


Balance Patch
-Berserker
F skill damage range 325 -> 355
Cooldown 7 seconds -> 6 seconds
R skill
Damage 275/425/575 ->325/475/625
Cooldown 60 seconds -> 45 seconds
Invincibility time 10 seconds -> 5 seconds

-Gunner
Armor reduction passive
45/65/80 -> 45/65/85

-Dark Knight
Demon Orbit (Cleaving) 30% -> 15%
Critical 3.25 times -> 3 times

-Dragon Hunter
Resurrection cooldown 210 seconds -> 300 seconds

-Templar
F skill cooldown 50 seconds -> 40 seconds
(Benefit when accompanied by a class that recovers mana)

-Shaman
Basic Attack Range Increase 226 -> 326

-Summoner
Increases the attack range of 2 and 3 summons by 100

-Gladiator
Expect to increase deals through passive error correction.

- Wizard
No change.

Error correction patch
-Gladiator test Fixed ghost range passive deal error


Error correction patch
[Disillusionment] Artifact error correction

Convenience Patch
Modify storage warehouse location
The sjak zone will be wider.
Reduced disillusionment entry conditions (you can enter without defeating [Circle][Destruction])



Error correction patch
Text error correction
Summoner R deal error correction

Convenience Patch
Quick magic (Phoenix) can be turned on and off
However, it is possible after the 6th round.
-on
-off

Add 1 storage warehouse
(If all warehouses are full, the save code becomes 2 lines , please refer to it.)



Score patch
Up to 2000 -> 3000 increase

Error correction patch
Fixed an error not applied when loading disillusioned stone
Fixed a collapsed disillusionment raid selection error

Beginner Bonus Patch
High Rep stat increase due to beginner buff +3% -> +2%



Hero skill patch
Templar resurrection passive cooldown is reduced from 5 minutes to 3 minutes.
Templar Q skill cooldown reduced from 10 seconds to 6 seconds.

If you use Summoner T's monster summoning skill, the summoner becomes invincible for 1 second.
T skill cooldown is increased from 15 seconds to 20 seconds.
Summoner F skill consumption MP 90 -> MP100 increased.

Error correction
Disillusioned disillusioned reinforced, artifact and monster special effects not applied


Beginner Patch
Enter the Challenge Room 5,000 -> 2,000
Raids 16-17 Round of 29 Order book drop rate 75% -> 90%
Beginner Field Boss Regen will be faster.

Disillusionment Grand Raid Patch
The collapsed disillusionment grand raid added
Personal Reward: Disillusioned Disillusionment Materials: 3~5
Drop reward
Disintegrated Disillusionment Materials: 5-10
Creator of Disillusionment x1

(Enhancing monsters and relics)
Materials required:
10 Creators of Disillusionment
60 Disintegrated Disillusionment Materials

Disillusionment Stone Enchant Enhancement (Overlap) (Max 80)

Materials required:
Creator of Disillusionment x1
6 Collapsed Disillusionment Materials


Error correction
Wizard R continuous deal error correction

There was another addition to the Dae Raid production process,
Today's patch was not available and it was delayed to the next patch.


+ Added wing appearance
+ Added step benefits


+Add skin


Sponsorship application.
Banned user added.


Skill correction
When reinforcing 2 sniper rings 2 times
Area x100 damage -> Additional damage x8 increases per 3 seconds


Sponsored Patch
25 pack sponsorship
All Stats +5% -> 10% increase.
All Stats + 0 only -> 50 only added.

Disillusionment buff sponsor
Sjak acquisition rate +100% -> 150% increase.

+ Add
(Wing Pack) Sponsor
+10 sponsors

All Stats +10%
Wings +
Respawn time reduced by 1/2,
maximum movement speed

(All heroes apply.)
(※ 25 packs are not included.)
(If patched, the wing appearance is not added, but the benefits and rehabilitation benefits are applied in
advance .) (The benefits will be applied from July 29 to July 30.)
(The appearance of the wings is likely to be July 29-9.)

It is the 1st patch wing.
More will be added in future patches.
Wear may vary slightly from model to model (size location).
If the location is strange, if you suggest, we can change it. (However, it may be difficult to change a lot.)


Error patch
Beginner buff error correction

Road patch
After 5 minutes, loading is not possible.


Beginner Patch
At first start, you will be given an item called Feather of Help.
As a (secondary armor), it is an equipment with movement speed +70.

Error patch
Sniper damage error correction

Skin buff correction
ㄴ Conqueror Level +2 every 12 minutes (under Conqueror level 4000)
ㄴ Conqueror Level +1 every 15 minutes (Conqueror level 4000 or higher )
ㄴ Conqueror Level +1 every 58 minutes (Conqueror level 13000 or higher)
-> (after change)
ㄴ Conqueror Level +2 every 12 minutes (Conqueror level less than 6000)
ㄴ Conqueror Level +1 every 15 minutes (Conqueror level 6000 or higher )
ㄴ Conqueror Level +1 every 58 minutes (Conqueror level 13000 or higher)

Disillusionment buff support correction
(less than 4,000 levels) 3 increases every 16 minutes (maximum application time 80 minutes)
(Less 4000 or higher) 2 increases every 23 minutes (maximum application time 69 minutes) ( Less 20,000 or higher) 1 increase every 57 minutes (Maximum application time 57 minutes) -> (after change)
(Less than 6000 levels) Increases by 3 every 16 minutes (maximum application time 80 minutes)
(Less 6000 or higher) 2 increases every 23 minutes (maximum application time 69 minutes) ( Less 20,000 or higher) 1 increase every 57 minutes (Maximum application time 57 minutes)


Add invisible aura
-Aura 38

Difficulty patch

Patch for beginners (new users)

Early raid drop rate Increased the amount of points
Early crates Reduced trees required

Conqueror Level 3000
All Stats 200,000 -> 250,000

Conqueror Level 2000
All Stats 150,000 -> 200,000

Conqueror Level 1000
All Stats 100,000 -> 150,000

Conqueror Level 500
75,000 -> 100,000

The number of beginner users included : Up to less than 8000 Conqueror level ( including all loads and selections )
Minimum number of beginner users: 2 or more beginner users
※It is activated at 5 minutes and 5 seconds when the room starts.※
If a beginner user goes out within 5 minutes, the increase amount (increase amount by the number of users) is excluded.

Number of beginners x10% (6th or more ~ less than 8000 conqueror level )
(If there are 2 beginners, it is increased by 20%.)
(If there are 5 beginners, it is increased by 50%.)
(If there are 10 beginners , it is increased by 100% (2 times) .)

Number of beginners x4% ( conqueror level 8000 or higher, conqueror level less than 13k)
(If 2 beginners, it increases by 8%.)
(If 5 beginners, it increases by 20%.)
(If 9 beginners, it is increased by 36%.)

Novice users x3% (Conqueror level 13k or higher)
(If 2 beginners, it is increased by 6%.)
(If 5 beginners, it is increased by 15%.)
(If 9 beginners, it is increased by 27%.)

※All stats increase according to the number of beginner users.※

Benefit Patch
25 cumulative benefits
beginners +1. (It is applied even if you are high level / If you are low level, it is applied as much as +2 users)
(However, it is not accumulated. If there are 2 users with the same 25 accumulated users, it is activated only once.)
Example) If
there are 10 beginners, if there are 100% increase, 25 benefits are applied. If there is 1 beginner, a total of 110% is applied
. (Applied for 1 person)

+ Conqueror level +2 every 29 minutes in the room (Max 58 minutes)
->
+ All users in the room + Conqueror level +3 every 29 minutes (Max 58 minutes) (All users)
(Self +5 for all users in the room every 29 minutes, conqueror level +2 additional increase (up to 58 minutes))
Total himself +5 // Normal user +3

+Personal Bonus Buff (Ability +4.25% increase)
->
+Personal Bonus Buff (Ability +5% Increase)


Raid patch

Great Raid
2x Individual rewards
4x drop rewards

Item drop
Traces of the world 50%
World memory 20%
Piece of the world 7.5%

Pieces of the world + [Circle][Destruction] Material Item = Consolidation! Can be strengthened once more (2 times in total)

Rune + Spellbook + [Circle] [Destruction] Material Item = Consolidation! Can be reinforced once more (2 times in total)


Monster patch
Monster Respawntime reduced
Increased boss level max (Because the drop rate increases in proportion to the boss level, it increases more)

Add aura

Modifying the area where the Great Raid enters
(I keep making it, but it eats up resources, so I bounce every time... ㅠ)


Gold Acquisition Patch
Monster Gold acquisition rate increased.

Boss patch
1-40 Raid respawntime reduced

Levelcap statue patch
Enjoy the effect of achieving Levelcap (message pops up)
300 seconds after the start of the game, all stats are increased by 2% for all heroes.
(Enjoy is twice as effective (any hero regardless of tier)


+Support user added
+Skin added

Conqueror bonus patch
Conqueror bonus over 24,000 : +2% to all stats
Conqueror bonus over 26,000 : +2% to all stats
Conqueror bonus over 28,000 : +2% to all stats
Conqueror bonus over 30,000 : +4 million all stats -> 5 million stats / +4% all stats


+ Add new skin
+ Add sponsorship
+ Ben processing


If you catch a disillusioned cat, the material drops with a 40% chance.
The material can further enhance the equipment.

Enhance probability Increased

Dragon Hunter F skill cooldown 45 seconds -> 40 seconds


Increased drop rate in 2019
There is no limit to the level of use(however, from 15000 or higher, the conqueror level will not rise.)
Increased drop rate in 2019 from Lootbox


Skill patch Reduced the number of Knights of the Order 5 -> 3
4x damage -> 6x
Damage received 4 times -> 3 times

To shaman Q skill
Strength class added an additional 15% recovery (knights total 50%)

Difficulty patch 22-30 Raid Health Recovery Rate Down
22-30 Raid Base Attack Speed ​​Decrease
20-30 Raid Mana Recovery Rate Decrease

Error patch Text error correction


Error patch Dragon Hunter
5th skill modification
Fixed disillusioned primary skill error

Skill patch Dragon Hunter
W skill cooldown 10/7s -> 5/4s

Item drop patch Increased the number of guilt stones dropped when all 3 marbles are caught.


Hero Patch
Dragon Hunter (Dragon Hunter)
Long range (bow)
Agility

Hero type: How W and R skills consume mana // Ultimate restores mana.
(Only cool time exists, so if you receive the skill initialization of the Templar, you can use it continuously without restrictions.)
E skill
Do damage to the enemy
Buff yourself
A long-lasting buff for allies

Major Passive: Increases self-agility +4%, increases mana recovery speed, and resurrects itself

Hero abilities:
Air speed is fast.
Attack range is short.
Your body is weak. ( However, you can resurrect.)


Item patch
Decreased probability of minimum value of sealed souls coming from Bongja

Balance patch
Gunner
E skill cooldown 60 seconds -> 45 seconds // duration 60 seconds -> 45 seconds
R skill cooldown 60 seconds -> 50/45 seconds
Attack Speed when strengthening -> 65%

Gladiator
13% -> 14% recovery when used on E skill
R skill 14% consumption -> 13% consumption

Wizard
Damage when strengthening R skill x40/80 -> x50/100

Dark Knight
Damage when strengthening F skill x140/250 -> x150/260
Attack Speed 20% -> 25%

Shamane
W skill damage x120/140 -> x130/160
Critical Multiple 3.75 -> 4x

+Add skin
+Step benefit


Error patch
Dark Knight Taunt Error
Summoner 3rd Summon dmg Error
Templar block error

Skill patch
Removed Templar evasion rate -> Armor increased to passive
Q skill cooldown 10 seconds -> 9 seconds


Error patch
Gladiator E error correction

Balance patch
Gladiator
R skill health -12% -> -14%

Gunner
R skill cooldown again 50 seconds -> 60 seconds
Enhancement duration 60 seconds -> 75 seconds

Berserker
R skill invulnerability time 15 seconds -> 10 seconds
Q skill recovery amount 10% -> 5%
Ganghwa attack speed 105% -> 110%
E skill recovery amount 15% -> 10% (when strengthened)

limit Patch
Ease the limit of the hunting ground


Error patch
Fixed Gunner room error

Difficulty patch
Gunner room difficulty down
The Gunner's room entry limit has been increased from Conqueror Level 1 -> 1.2 million.

Room regen time reduced from 20 minutes to 15 minutes. (All existing 20-minute Regen rooms)

Item patch
Transcendence (master, disillusionment)
Increased stats from
2 million -> 2.5 million (all, main ability) total 4 million -> 5 million.
4 million -> 5 million (all, main ability) total 8 million -> 10 million.

Increased the maximum number of pieces of transcendence dropped


Item patch
Shop raid box purchase time 30 minutes -> 15 minutes

Balance patch
Sniper R Skill
Cooldown time 60 seconds -> 50 seconds

Content patch
Add sniper room
(Contents for materials for Jeong-rep and transcendental equipment)

[Master] Transcendence
Strengthening F skill
All stats + 2 million
Main stat +2 million

[Disillusionment] transcendence
Strengthening F skill
Strengthening R skill
All stats +4 million
+4 million main stats


Error patch
Fixed a combo error from Raid 9000 -> 8000


Raid patch
Entrance Condition patch
Disillusion Raid 9000cl -> 8000cl
Death/Life Disillusion Raid 12000cl -> 10000cl

39 Raid
9000cl -> 7000cl
40 Raid
10000cl -> 8000cl


Disillusion Raid Patch
Guardian, Sin, Fate
Reduces thinning fees
Maximum health reduced by approximately 10%

The apocalyptic space energy effect is increased
5% -> 10%

Balance patch
Berserker
R skill
Cooldown 80 seconds -> 60 seconds

Templar
F skill
Damage x165 -> x170


Balance patch
Mage Movement Speed +10 Increase
Dark Knight Movement Speed +10 Increase

Templar f skill
Armor reduction -75 -> -90

Error patch
Ear disillusionment primary material text error correction

Raid patch
Disillusionment Raid mana regeneration rate reduced.


Item patch
Increased energy raid reward chances for 2019

봉영상자
500,000 -> 400,000
rewards 1 ~ 2 -> 1 ~ 3
Greatly increased probability
Minimum Conqueror Level 2500 -> 2000

Souls sealed in Raids 31-33 drop
(but have a low probability)

2020 Aura Raid Rewards Increased
From 36 to 38 raids, you will be rewarded with the energy of 2020.

2020 aura skill
cooldown 50 seconds-> 40 seconds

Increases the probability of strengthening intermediate, advanced, and advanced orders

Balance patch
Wizard W Skill
Recovery 15%-> 10%
Mage E skill (1st disillusionment)
Recovery 0%-> 10%

Error patch
Text error correction

Raid patch
Combine all disillusioned raid pitons.
Mana recovery rate is faster.


Error correction
Gunner recovery skill error

2020 energy
X5 per medium chip -> x20
Cooldown 45 seconds -> 50 seconds
Remove MP recovery


Raid patch
When entering from Raid 22 or higher, you will receive a movement speed of + 10% for 2 seconds.
Disillusionment Raid mana recovery speed increases.

Convenience patch
Save 15 minutes -> 10 minutes

Balance patch
sniper
E skill
Damage x12 (x20) -> Damage x13 (x20)
(damage is now passive)
Q skill
Cooldown time 15 seconds -> 20 seconds
W skill
Damage x130 (x150) -> x130 (x140) cooldown 15 seconds -> 20 seconds
Fixed passive
destruction damage error critical x4.25 -> x4 times

Summoner
Basic Attack Critical Chance
35% -> 20%
E skill
Cooldown time 30 seconds -> 40 seconds
F skill
Damage from the specified range x150 (x275) -> x125 (x225)
MP consumption 80 -> 90

Ear examination
Q skill
Duration 5 seconds -> 7 seconds

Berserker
critical
x3.75 -> x4 times

Shaman
Curse ruin
x9 times -> x11 times
Range also increased

Wizard
R skill
Total damage x150 -> x170
F skill
x458 -> x444

2020 energy
Damage: x20 damage per 10 stacks -> x5 damage
MP1 Recovery per 20 stacks-> MP1 Recovery per 14 stacks


Balance patch
Gunner
Q skill
Cooldown 30 seconds -> 15 seconds
W skill
cooldown 20seconds -> 15seconds
Damage x130 (x140) -> x130 (x150)

Dark Knight
R skill
Cooldown time 60 seconds -> 40 seconds
Damage x256 (x384) -> x199 (x269)

Gladiator
F skill
MP consumption 50 -> 55
Damage x355 (x430) -> x350 (x415)

Raid patch
Raids minimize or eliminate phases.
The pipette itself stretches.
(As a result, skill patterns change little by little.)

Error patch
Fixed Summoner E error

Skill patch
2020 Aura Skill
Cooldown 30 seconds -> 45 seconds
All stats 50,000 -> 100,000


Balance patch
Berserker
W skill
cooldown 120/90 seconds -> 30 seconds
recovery 20% -> 10%
attack speed 60/70% -> 60/80%

Dark Knight
R skill
Cooldown 40
seconds -> 60 seconds damage x199 / 311 -> x256 / x384
F skill
x45 damage -> x40
40% increase in speed -> 20% increase

Gladiator
W skill Current health consumption 8% -> 10% consumption
E skill max health When used on yourself, 10% recovery -> 13% recovery
R skill current health 10% consumption -> 12% consumption
F Skill Maximum Health 15% -> 16% recovery when used on you
Current Health: When you are low on health, consume a little.
Maximum Health: Stamina Health, which is fixed.

Gunner
Q skill x80 / x100 -> x110 / x130
Reduced additional E skill armor -15 / -25 -> -20 / -35
Increased Critical Multiple x4 -> x4.25
Reload attack speed 40% -> 50%


Skill modification
Gladiator
Q skill
Duration 4 seconds -> 5 seconds
E skill
When used on oneself, instantly recovers up to 10% HP. (If you use it for yourself, it does not consume HP.)
HP consumption -9%-> -10%
R Skill
HP consumption -9%-> -10%
F skills
When used on oneself, immediately recovers up to 15% of HP. Cooldown time 15 seconds -> 10 seconds

Error correction
Text error correction

Difficulty correction
Increased Berserker's Room Reward
Templar's room conqueror level reward increased


Balance patch
Gladiator
Base attack range reduced.
Q skill is now hp -6% -> -5%

Berserker
E skill
First damage x25 (x100) -> x75 (x125)

Sniper
Q Skill
Armor reduction 20 (50) -> 40 (55)
W skill
Cooldown 25 (20 seconds) -> 20 (15) seconds
R skill
Duration 30 (60) seconds -> 45 (60) seconds
Attack speed increased by 40 (50)% -> 45 (60)%

Dark Knight
Corrected Q skill
damage error
W skill
Damage x70 (x85) -> x75 (x105)
E skill
Armor duration from 26 seconds to 30 seconds

Templar
Passive (Armor +99) -> Armor +111
Q skill
Cooldown 15 seconds -> 10 seconds
Strength x7 -> x8
Recovery amount 4% -> 3%

Shaman
E skill
Total damage x150 (x240) -> x190 (x270)
Curse Doom
Intelligencex7 -> x9


Error patch
Raid 9 ~ 11 Box-Fixed ear inspection box error
Correct score text
39 ~ 40 Raid Soulstone Text Correction
Wizard F Text Correction

Skill patch
Ear examination
Q skill
Cooldown time from 11 seconds to 10 seconds
Attack Speed 155% (200%) -> 175% (205%)
HP current 8% consumption -> 6% consumption
range increased

W skill
range increased
Force x100 (x200) -> Force x150 (x200)

E, R skill
HP current consumption 10% -> 9% consumption


Hero Patch
Gladiator Hero Additional
Class: Strength
Position: DamageDealer

Hero Method: How to reduce your HP when using skill.
Main Passive: 5 minutes after the game starts, the hero increases by + 4%. (Duplicate X, X over time, permanently limited to that room)

Hero abilities:
The air speed is slow.
Normal attack range is longer than Shaman.
Every passive time, passive damage is dealt.

As a new hero, it may not be balanced. You can get nerf or upward as a
patch, so please play with that in mind. Relatively because the skills consume their own HP, long-term maintenance is weak hero, please be aware. If you report a bug immediately, a quick patch will be made.


Error patch
Fixed Berserker W text error


Skill patch
Templar
-W skill cooldown 60 seconds, duration 60 seconds-> cooldown 30 seconds, duration 60 seconds
It is set up so that all class magic casting time can progress quickly.

Error Patch
Text error correction
Fixed some errors that were not fixed in previous versions


Balance patch
Berserker Q skill cooldown 50 seconds -> 30 seconds
Berserker E skill cooldown 60 / 40s -> 30s

Dark Knight Q skill cooldown 45/40 sec, attack power increase + 30/35%, duration 30/40 sec -> cool time 30/30 sec, attack power increase + 30/40% duration 120/120
Dark Knight R skill 60 seconds -> 40 seconds

Benefit Patch
Staff benefits: + 5% maternal ability -> + 10%
25 Cumulative Benefit: All Stats + 0% -> + 4.25%

Error Patch


Convenience patch
God of Sin tiles change
Delete Wizard Infernal

Error Patch
Fixed death, life color error


Error Patch
34 Drop error correction

Raid patch
20 ~ 40 Raid Regen is slightly faster.
Boss Kill Score up to 1000 -> 2000
1250 points: Conqueror level increased by +4 to less than 13,000 / +2 after that
1500 points: Conqueror level increased by +4 to less than 20,000 / after that +2.
1750 points: +4 increase to less than 20,000 Conqueror / +2 increase after that
2000 points: +6 increase to Conqueror level below 20,000 / +3 increase after that

Difficulty patch
Templar's Room Summoned Templar: Increases stamina, defense, and evasion


Error patch
Fixed aura errors in 2020

Item patch
Significantly increased chance of 2019 coming out of the Bosses
Rare drop rate increases
With step / 25 accumulation effect
Rare drop rate increase (applied to discharging body users / redundancy X)



Conqueror level bonus patch
100 ~ 300 Conqueror Level Below 7000 -> Conqueror Level Below 10000
400 points = Conqueror level less than 7000 -> Conqueror level less than 10000 (+3 if conqueror is less than 4000 -> +4)
500 points = Conqueror level +3 -> +4
700 points = Conqueror level +3 -> +4

Raid Conquest Aura
27-29 Raid
Conqueror Level Limit 5000 -> 6000
31-33 Raid
Conqueror level limit 7000 -> 8000
34 ~ 35 Raid
Conqueror Level Limit 7000 -> 9000

Aura Patch
Up to 80 energy in 2020-> 89 energy


Drop patch
Disillusioned primary material drop rate increased

Conqueror Level Patch
Maximum Conqueror Level 20,000-> 30,000
21000 Bonus: allstats 2 Million
22000 Bonus: allstats 2 Million
23000 Bonus: allstats 2 Million
24000 Bonus: allstats 2.25 Million
25000 Bonus: allstats 2.25 Million
26000 Bonus: allstats 2.25 Million
27000 Bonus: allstats 2.25 Million
28000 Bonus: allstats 2.75 Million
29000 Bonus: allstats 2.75 Million
30000 Bonus: allstats 4 Million

Monster patch
Increased frequency of disillusioned cats

Conqueror Bonus Patch
25 Cumulative Effect: Conqueror Level + 1 -> +2
Buff boost effect: Conqueror level 13000 or higher -> 20000 or higher
+2 -> +3 when conqueror level 4000 or lower
When the Conqueror Rev 4000 or higher, every 29 minutes -> every 23 minutes
Step effect: +1 to +2 from 4000


Balance patch
Dark Knight R Skill
Immediate damage x100 (x160) -> x199 (x311)
effect ends, x100 (x160)-> x0
effect ends, (adds) recovers up to 10% of HP
(immediate recovery already exists during skill enhancement)

Error Patch
Fixed Shaman W skill text errors


Difficulty patch
Intermediate pet food count increased from 2 to 3
Secret room difficulty down
Conqueror Level 100 Bonus: allstats +20,000 -> allstats +30,000
Conqueror Level 300 Bonus: allstats +30,000 -> allstats +50,000
Conqueror Level 500 Bonus: allstats +50,000 -> allstats +75,000
Reduced Raid Armor by 21-26
Disillusioner Reid's HP and mana regeneration reduced.

Error Patch
Temporary disillusionment 3rd skill error fix
Fixed cooperative text errors
Corrected the energy skill mana recovery error of 2020


Beginner patch
Construction Key 1
Increases 4 key conqueror level +4 when using equipment beyond (up to 400) -> Level +20 when using 5 keys (up to 500)

Error Patch
Temporary 2 disillusionment (enhancement) damage error fixed
When the Conqueror Raid Conqueror level 20,000 personal compensation error has been fixed


Beginner patch
Crack: Sword, Spear EXP increased
Challenge conqueror experience increased
Challenge room monster experience increased
Trial Room Monster EXP increased
Disillusioned Cat Reward: +6 when Conqueror level 3000 or lower -> +10
Disillusioned Fairy Reward: +6 when Conqueror level 3000 or lower -> +10
Clear Trial Room Reward: +4 -> +6
Secret Room Clear Reward: +4 -> +6
Clearance of construction objects: +1 -> +4 (up to 600)
Collaboration Room Kill Reward: +2 -> +3 (Total +6 -> +9) // When Conqueror 1500 or higher, Clear Reward +2 -> +3 (up to 2000 -> up to 3000)

Balance patch
Berserker
-Q skill duration 40 sec -> 60 sec
Cool time 60 sec -> 50 sec
Instant health + 0% -> 10%
-W skill
Instant recovery from 25% -> 20%
-E skill
Instant health recovery 15 (20%) -> 10% (15%)
(To reduce W and E skills by 5% each, and restore 10% to Q skill, complement the relatively weak Bersi in the beginning)

Sniper
-W skill
damage x110 (enhance x120) -> damage x130 (enhance x140)
Cooldown 30 sec (enhanced 20 sec) -> 25 sec (enhanced 20 sec)

Item patch
[Death] [Life] [Disillusionment] The equipment color changes to red.


Balance patch
Some skills have been modified to be used more smoothly.
(Wizard series can use skills more quickly.)
(1.25 seconds per MP1 concept)

Mage
All skills increase range.
-Q skill
Cool time 16 sec (13 sec) -> 13 sec (11 sec)
Increased damage range around target
-W skill
damage range increased
-E skill
Damage range increased
Cooldown 50 sec -> 30 sec
Remove collision values
Add transparency
-F skill
Damage around Youngwoo -> Spot damage
Impact looks faster and disappears faster

Templar
-W skill
Duration 15 (20 sec enhanced)-> 60 sec total
Cooldown 50 sec -> 60 sec
Defense Increase 200
-E skill
Cooldown time 35 sec -> 30 sec
-R skill
Air movement speed effect 10 sec -> 30 sec
Damage at the end of the effect -> Damage after 10 sec
-F skill
MP consumption -100 -> -80

Dark Knight
-W skill
Cooldown time 40 sec -> 30 sec
-E skill
Cooldown time 60 sec -> 30 sec
-R skill
Cooldown 80 sec -> 60 sec
-F skill
MP consumption -100 -> -80

Gunner
-Q skill
Duration 30 (Enhance 40) sec Cooldown time 40 sec -> Common, Duration 30 sec, Cooldown time 30 sec
Armor reduction -20 (Enhanced-20) -> -20 (Enhanced-50)
-R skill
x35 -> x36

Shaman
-W skill
Cooldown time 40 sec -> 30 sec
-E skill
Cooldown 50 sec -> 30 sec
-F skill
range increased
MP consumption -100 -> -80

Skill patch
Summoner reorganization
Position -> Damage Dealer
Mana recovery equals other Heroes.
Base movement speed increased from 315 to 335
-Q skill
Duration 15 sec (cooldown 15 sec) -> Duration 30 sec (cooldown 15 sec)
-W skill
For 2.5 seconds, total damage x90 -> within 4.8 seconds, total damage x180
-E skill (1st dis)
Base cooldown 35 sec -> 30 sec
recovery 10% -> 20%
Total damage x180 for 15 seconds (enhancement x280) -> total for 25 sec x275 (enhancement x380)
-R skill (2nd dis)
Cooldown from 100 sec to 50 sec
Range damage x100 -> x125
Summons become invincible.
(Reduced cooldowns will allow allies' MPs to recover faster.)
-F skill (3rd dis)
Range damage x0 (Enhance x100) -> x150 (Enhance x275)
Summons become invincible.
The range becomes larger.
Recover 15% of your health.
Mana cost -100 -> -80


Error patch
Creator material text fix

Beginner patch
1 ~ early boss drop in terms of entry
1-20 Raid Regen Speed increased
20-21 raid recovery reduction

Great Annihilation Raid Patch
Creator of life
Decreases 1 Summoning Unit

Disillusioned Creator
Drop: Disillusioned Creator Soul 2
0-1 creators spirit of death
creators spirit of life 0 ~ 1
Soul Stone of Destiny God 0 ~ 2
Soul Stone of Sin God 0 ~ 2
(Personal reward for disillusioned creator souls to nearby allies)
2020 Aura

Crafting
10x Disillusioned Creator Souls
10x Creator's Soul Stones
10x Death Creator Soul Stone
10x Spirit Stones of Destiny
10x Soul Stones of Sin God
+ [Life] equipment
(Weapons, armor, gloves, rings, boots, ornaments)


Great Annihilation Raid Patch
Creator of life
Drop: 2 creator souls of life
(Personal reward for the creator's soul of life to nearby allies)
2020 Aura

Crafting
10x Creator Souls of Life
10x Spirit Stones of Destiny
10x Soul Stones of Sin God
+ [Death] Equipment
(Weapons, armor, gloves, rings, boots, ornaments)

Skill patch
Summoner
E skill error correction


Great Annihilation Raid Patch
Death Creator
Drop: 2 Death Creator Souls
(Personal reward for death creator's soul to nearby allies)
2020 Aura

Crafting
10x Death Creator Soul
10x Spirit Stones of Destiny
10x Soul Stones of Sin God
+5 enhanced equipment
(Weapons, armor, gloves, rings, boots, ornaments)

Drop patch
Increased the energy drop distance

Error Patch


Damage Indicator Patch
Armor increased from 500 to 2000
Please note that the damage display will be reduced.

Error Patch
-Templar disillusion 3rd error correction
-Shaman disillusion 3rd error correction


Event error patch
-7th mission 10222 typing 2222 error-Fixed the
last mission event error.
The last event can be completed once more.

Monster Patch
-Error not regenerated when the damage checker dies


Difficulty Patch
-16-29 raid mana recovery speed reduced
-Greater Raffle Armor Reduction

Reward Patch
-Clear Conquest Raid, Conqueror Level +2-> Conqueror Level +4

Error Patch
Summoner's Room 400 seconds -> 440 seconds

2nd Anniversary Event Patch
-Start play must be at least 4 people.
-Type in either chat
-hero level 3000
환멸 2주년을 축하드립니다.
or
Congratulations on your second anniversary.

You can only receive events once.
- an hour Blessed level less than 6000,
Conqueror level +33
2 Energy from 2019

- an iterator level 6000-10000
Conqueror Level + 22
2 Energy from 2019
1 Energy from 2020

- an iterator level 10000 or more,
Conqueror level +22
2 Energy from 2019
2 Energy from 2020

* Congratulations on your first anniversary.
The input event will be deleted and changed to the second anniversary.

2nd Anniversary Event Mission
-"Happy 2nd Anniversary" Event Completed
-3000+ Hero Levels
Missions can only be played in order
Missions are only rewarded once.

First mission
Catch a disillusionment
Reward: Conqueror Level +22
B second mission
Kill 22 Raids (Kill Yourself)
Reward: Conqueror Level +22
B
Catch Third Cat Disillusioned (Clear Around)
Reward: Conqueror Level +22
B Mission Reward
Level 2222
Reward:
Enter Conqueror Level +22 (2222 in Chat)
B fifth mission
Catch 10 Cats in a Pool (Clear Ambient)
Reward: Conqueror Level +22
Kill 6th Mission
38 Raid
Rewards: 1 Energy in 2020.
b Reach
Level 10222 of the 7th Mission Conqueror.
(10222 in the chat window)
B eighth mission
Guardian God, Sin God, Deity God, Clear All in One
Reward: Conqueror Level +22, Reward of 2 God's Ingredients, +2 Energy by 2020


Error Patch
-Pet skill (E) shortcut error correction

Terrain Patches
-39 raid terrain corrections

Balance Patch
Berserker
Q duration 30 seconds -> 40 seconds

Knights
Disillusion 1st Skill
Cooldown 45 seconds -> 35 seconds

Shaman
Passive 2 sec x3.5 Single Damage -> 5sec x7 Narrow Area Damage (Based on Targets) (Impact Added)
Universe Peace Shaman Passive
Movement Speed + 20% -> Movement Speed + 30%

Dark Knight
E skill
restores 2% every 3 seconds -> Instantly restores 15% (increase damage range 175 -> 250)
R skill (duplicate)
Immediate Damagex20 / Future Damagex200 -> Immediate Damagex100 / Future Damagex100 (Enhanced, x160 / x160)

Wizard
Rapid Magic Passive range increased from 500 to 650
Q skill
Slow time increase (duplicate)
Disillusioned Primary Skill
Cooldown 60 seconds -> 50 seconds
Disillusion 3rd skill
Instant Recovery + 10%

Summoners
Disillusioned Second Skill
Create Hero -> Create at Specified Range
Total Damage x350 / x500 -> Total Damage x246 / x400
Instant Area Damage x100 Additional
Disillusion 3rd Skill
Ganghwa Area Damagex80 -> x100

Sniper
Q Skill
Armor Decrease 15 -> 20


Monster Patch
-The number of monsters on the way to the raid will be reduced
-The armor of the monsters on the way to the raid will be reduced

Reward Patch
-When you clear 3 great disillusioned bosses, your bonus will increase.
-Greater Reaver basic rewards will be increased
Changed from Advanced Enhancement -> Advanced Enhancement in the Room of Co-op. (Drops: 1-5 -> 1)
Fixed the existing Advanced Enhancement document drop from 2 -> 3

Skill Patch
Dark Knight R
Immediate Damagex20 / Future Damagex200 -> Immediate Damagex100 / Future Damagex100 (Enhanced, x160 / x160)
Wizard R
Error correction
Wizard Q
Slow time increase
Shaman F
Error correction

Summoner's Room Patch
-Summoner Health 400 -> 440 (Time: 440 seconds, but including 20 seconds before starting: 420 seconds)


Drop Patch
-Drop conditions for 2019 and 2020: Decreased from 4 Player -> 3 Player
-Disillusion primary material drop rate is increased

Convenience Patch
-33 raid ornament position has been modified

Error Patch
-Fixed a fatal text material error


Error Patch
-35 raid (model) impact invisible error correction

Skill Patch
Wizard 6th Skill
Slow Remove -> Recovery 10% -> 15%
Wizard Dis1 Skill
Increases damage by x15
Golem Movement Speed increased
Range increase


Difficulty Patch
-Pet Food Drop +1 Add
-Clear Conquest Room, Conqueror Level +3-> +4
-Clear Conquest Room, Conqueror Level +3-> +4
-Clear the Knights' Room, Conqueror Level +1-> +2 (up to 5000-> 6000)
-Clearing the Berserker's Room, Conqueror Level +3-> +4 (up to 5000- > 6000)
-Clear Berserker's Room, Conqueror Level +2 (up to 8000-> 10000) (after 6000)

Content Patch
-Summoner's Room (Entry Condition: 8000 or higher)
Conqueror Level +4 up to 11000
Conqueror Level +3 up to 15000
Conqueror Level +2 until 20000
1-3 sacred magic documents (personal reward)

Skill Patch
- Wizard
Disillusion Primary Skill cooldown 80 seconds-> 60 seconds
Increased to fit the range (image display).

-Ban added


Difficulty Patch
Disillusion Raid armor is reduced by 100.
-Increased the drop rate of disillusion raid enhancement material.

Disillusion Raid Patch
-God of Destiny Open

+ Clear bonus
Guardian of gods, god of sins, god of destiny
When you clear raid three,
Added random rewards when cleared in the room . (Drop form)
Compensation Content.

2019 energy
Aura of 2020
Conqueror Level
Reinforcement material. (Material required to strengthen Sky Blue)


Difficulty Patch
Conqueror Level 1000,2000 Bonus -> All Stats

-Guardian of God
Heal amount is reduced. (1/2)
Summon unit health reduced. (1/2)

-God of sin
Heal amount is reduced. (1/2)
Summon unit health reduced. (1/2)
Summon Unit duration from 30 seconds to 25 seconds
Bonus damage reduced. (15%-> 10%)
Critical damage reduced. (50% 4x-> 40% 3x)

Convenience Patch
It will change to black circle -> light blue
Summoner Summon Crash Decrease

Drop Patch
Guardian of the gods, the god of sins
2019 will add a drop of energy (personal compensation has been there since the beginning and is an additional drop)

Entry Conditions Patch
40 Raid Conqueror Level 12000 -> 10000


Error Patch
Fixed an ancient artifact error

Skill Patch
-Dark Knight Disillusion Provokes the third attacked enemy.

Disillusion Raid Patch
-God of Sin Open
Sinful Soulstone Drop (1-3 pieces)
-Explanation
Use all ingredients in a bag.
-Reinforcement list
[Weapon] (Int, Agi, Str)
[Accessories] (Int, Agi, Str)
-Required materials
[+1] Needed: 4
[+2] Number required: 10
[+3] Number required: 18
[+4] Number required: 28
[+5] Needed: 40
Consumes 1 Energy in 2019


Difficulty Patch
Guardian
of the Gods click size fix God of the Sins click size fix
Guardian of God when using skill on last page 7% -> 4%
10 -> 8 random decks (tips, big decks and small decks are also protected by Templar skill)

Item Patch
-changes in the cosmic energy apocalypse
Consumed raids dodge 12% of their current health to Raid -> 8%
MP-25 cost -> 0
Decay Raid When used on a general monster, performs 2.5 times the effect (currently 20% health).
Backpack can be used.

Balance Patch
- Wizard
Disillusion 3rd Skill
x333 Damage -> x388

13000 Conqueror Skill Enhancement Patch

Berserker
+ First Strike damage deals x55 additional damage.

Wizard
+ x70 Deals additional damage.
Recovers allied MP by 10 -> 15

sniper
x65 Damage x7 -> x80 Damage x7

Shaman
x479 -> x539
+ Instantly revives one nearby ally in place.

Knights
+ Instantly damages nearby with 165 Power. (Range small)
+ 10% to nearby allies, self-death (circle) resistance and movement speed + 15% (applies only to allies)

Dark Knight
+ Forces enemies to ugly dark knight for 30 seconds.
+ Immediately damages nearby with strength x 135. (Very wide range)

Summoners
+ Ancient ruler duration +20 seconds increased.
Total damage growth increased from x240 to x360 (due to duration)
+ Intellect +80 damage to the specified range.


vB 1.52
Difficulty Patch
-39,40 raid damage reduction.
-Conqueror Level 13000: all stats +1 Million
-Conqueror Level 9000: all stats +500k -> 1m
-Conqueror Level 8000: all stats +500k -> 750k
-Conqueror Level 3000: Main stats +200k -> all stats +200k

vB 1.53
Difficulty Patch
-First stage open
(Please send Ripple to the bulletin board or me for difficulty adjustment.)
Guardian Condensation Core Drop (1 ~ 3 Pieces)
- Explanation
Use all ingredients in a bag.
-Reinforcement list
[Decoration] Soul of (Int, Agi, Str)
[Secondary] (Int, Agi, Str) 's Soul Boots
-Required materials
[+1] Needed: 4
[+2] Number required: 10
[+3] Number required: 18
[+4] Number required: 28
[+5] Needed: 40
Consumes 1 Energy in 2019

Raid Patch
- 40 Raid, cosmic energy drop in the end,
Consumed raids dodge 12% of their current health to Raid
MP-25 consumed
No effect on creators.
Stamina 100% ilttaen 12% damage, 60% ilttaen damages of 7.2% to 20% ilttaen 2.4% damage
(against disillusioned Raid is a physical full recovery of four times)
ㄴdae exerts using a disillusioned Raid normal monster 2.5-fold effect. (30% damage from current health)


Patched 2020
-Energy in 2020
[Description] The effect is applied when applying the storage and loading.
[Load Effect]
G skill is added.
G skill
damage to enemies when using it.
X25 bonus damage per stack
Recovers MP 1 by 20
stacks, all stats +50,000 per stack
[Maximum stacks] 80
[Cooltime] 30 seconds
disillusion 3rd or more effective only for users.

Raid Patch
Added -39 Raid
Added -40 Raid

Item Patch
You can stack up to 89 energy.

Conqueror Level Patch
Maximum Conqueror Level 20000 (End).
The actual content can be all the content even if you take 13 million.
Rather than aiming, Diablo 3 Conqueror level concept.
-Level means
Available with 39 or more raids
Available in bongyoung box (up by one)
can be sponsored benefits (hereinafter only 13,000 are up sharply reduced rate.)
Score of 1000 levels except eopham

14000: all stats 1m
15000: all stats 1m
16000: all stats 1m
17000: all stats 1,25m
18000: all stats 1,5m
19000: all stats 1,75m
20000: all stats 2m


Item Patch
Bonfire 1,000,000 -> 500,000 (wood consumed)
Souls 1-3 -> 1-2
Conqueror Level 1-4 -> 1-3
Energy of 2019
Conqueror Stats Decrease 100,000 -> Decrease 60,000

Sight Patch
150 visual field, the range of vision is increased

Terrain Patches
Disillusion vs Raid terrain is complete

Sponsor user added
Banned user added


Balance Patch
Wizard
Q skill x50 damage -> x80
W skill duration 2 seconds, Recovery 5%, Intelligence x105 (Enhanced x120) -> 3 seconds, Recovery 10%, Intelligence x130 (Enhancement x160)
Inferno becomes invincible
Inferno increases damage in units of 1 million damage
Inferno attack speed increased
Dis1 Skill x135 (Enhancex200) -> x160 (Enhancex260)
Dis3 Skill range increased, damage x322 -> x333
Wizard Death Magic Activation (Every 6 Seconds)
Wizard base movement speed 300 -> 320
Shaman
Curse of Energy
every 2.5sec x3 Int -> every 2sec x3,5 Int

Error Patch
Fixed room error

Skin Patch
New skins and pets are added


Convenience Patch
Save time 20 minutes-> 15 minutes
Increased range of vision

Skill Patch
Dark Knight Dis1 x5 damage
Wizard disillusion 3rd skill
MP -65 -> -60
Cooldown 40sec -> 25sec
Allies nearby MP20 Recovery -> MP10 Recovery
Wizards and Summoners will not recover MP
AoE Damage x222 -> AoE Damage x322

Conqueror Level 12000: Strengthen Dis2 Skill
Berserker
x275 -> x425
Templar
At the end of x133 damage -> At the beginning and at the end, x133 damage
Wizard
First Damage x40 Extra Damage
Summoner
Total Damage x350 -> Total Damage x500, nearby allies recover MP10 (Except Mage and Summoner)
Dark Knight
At the end x200 -> x325, Instant HP 15 Recovery
sniper
Duration 30 sec, atkspeed 40% -> 60 seconds atkspeed+ 50%
Shaman
Reduces enemy's Speed by 88%, x200 damage for 6 seconds -> Reduces enemy's Speed by 99% for 6 seconds, x300 damage


Error Patch
Berserker Error Patch
Wizard Movement Error

Penalty Patch
Death penalty max respawn from 16 seconds to 21 seconds
Difficulty Patch
Beginner's Passion Bonus
Conqueror Level +1 -> Conqueror Level +2
(Benefit: Conqueror Level 1000)

Content Patch
Conqueror level increased to 13000.

Skill Patch
Mage Dis3 skill x195 -> x222
Sorcerer (W) Skill Take control
Duration 3 sec, cooldown 40sec -> 2 sec, cooldown 30sec

Dark Knight Dis1
Reflective damage removed -> base damage x40 -> x70
buff x100 -> x130
Base Range +55 Increase


Convenience Patch
Make disillusioned cats more visible

Error Patch
Berserker Dis1 skill dmg error fixed
Shaman Passive (Curse's Doom) Crystal
300,000 per second, 3x Int damage every 3 seconds -> 300,000 removed per second, 3x Int damage every 2.5 seconds
Wizard dis3 skill more range

Difficulty Patch
Raid 38 Level Chance Increase


Error Patch
38 raid levelup errors
Error regarding speed

Balance Patch
Templar
MP recovery rate reduced by 5%

Dis1
Invincibility Duration 12 sec -> 8 sec
Cooldown 180 seconds -> 50 sec
Reflection damage increased by 150% for 12 sec -> 8 seconds.
Allies are now invincible when the Knights move. (Even if attacked)
Allies cooldown reset -> Removed
on use Additional Damage + 20x Str
on end Additional Damage + 20x Str

Dis3
Added cooldown reset for allies

Conqueror Level Patch
Conqueror Level 11000 and above, the Dis1 skills are enhanced.

Templar
Invulnerable 8 sec, damage x20 (2 times) -> Enhancement -> Invincibility 10 sec, damage x60 (2 times)

Berserker
ATK Speed +40%, Armor +33, Recovery 15%, Damage x25 -> Enhancement -> ATK Speed +50%, Armor +99, Recovery 20%, Damage x100

Wizard Damage x135 -> Enhance -> Damage x200

Summoner
Total Damage x180, Cooldown 35s -> Enhancement -> Total Damage x280, Cooldown 30s

Dark Knight
+99 armor, damage x40 -> Enhancements -> Armor +122, damage x100, damage range increased to +120

Gunner
Damage x12, Armor-15 Decrease -> Enhancement -> Damagex20, Armor-25 Decrease

Shaman
Total Damage x150 -> Total Damage x240


Error Patch
Fix Score 300 ~ 400 Error
Memorize R skill error correction

Step patch
Step benefit coverage


Balance Patch
Berserker
Dis Primary Skill
Cooldown 80 sec, Max HP10% Recovery, Duration 25 sec -> 60 sec, Max HP15% Recovery, Armor +33 Increase, Duration 30 sec, First Damage, 25x Agi Damage

Gunner
Dis Primary Skill
180 sec duration, 180 sec cooldown -> 60 sec duration, 60 sec cooldown

Dark Knight
R, F change impact (several million)
passive mental darkness
added + 10% chance to avoid 10% reduction in under

Summoner
Pet size reduced.
Default MP0 -> 20
Passive 1 (Summon Monster) -T Available.
3.5 sec-> 3 sec
(T) When summoned, the summoned digestive waters are moved to the hero
Q skill (5th)
Duration 20 seconds Cool 20 seconds 3xInt -> Duration 15 seconds Cool 15 seconds 6xInt
E skill (Dis 1st)
Cooldown 50 seconds -> 35 seconds
R skill (Dis 2nd)
Your pet doesn't have a collision.
F skill (Dis 3rd)
Melee Summons total damage reduced x600 -> x400, summoned at the designated location

Difficulty patch
500 bonus Limit increase
700 Added Conqueror Level Reward
1000 Added Conqueror Level Reward
Conqueror Level 500 Trial Bonus + all 50,000
Disillusioned Cat 6000+, Conqueror Level +2 -> +3, Wood +10,000 -> +20,000

disillusioned third patch
Disillusioned 3rd Heroes have fixed text when using the Disillusion 3rd skill from Conqueror 6000 or higher
Disillusioned 3rd Heroes have fixed text when using the Disillusion 3rd skill from Conqueror 7000 or higher
Disillusioned 3rd Heroes have fixed text when using the Disillusion 3rd skill from Conqueror 8000 or higher, gets random text color

Content Patch
Conqueror level increased to 11000


Error Patch
Summoner Dis2 passive error correction
Slightly modified the way the sniper F skill deals damage

Item Patch
Energy of 2019
Maximum stacks increased from 60 to 70

-Additional-
Costs: 1 Million wood
Costs: 100,000 Cp
Random Content
1 to 3 Sealed Souls
Conqueror Level 1-4
Energy in 2019

Rare Artifact Recipe
Conqueror Level -150 -> -90 Decrease
Conqueror Stat -150,000 -> -100,000
Conqueror Level 3500 or higher reduced by -80 (Conqueror level)
Conqueror Level 7000 and above -70 decrease (Conqueror level)

Sponsored Patch
Disillusion Buff Sponsored Benefits
Account linking (all classes apply)
300,000 + 6.25%
Sachs acquisition rate + 100%
(4000 reps or less) Increase by 2 every 16 minutes
(4000 reps or more) Increase by 2 every 29 minutes
※ It will be applied to the next patch after sponsorship. (If the patch takes longer, patch it in the middle.)

Sponsored Patch
Cumulative Sponsored 25 Benefits All classes
+ Skin, aura, and pet appearance
+ Increases drop rate of "Equipment" for all users in the room (not applied)
+ Conqueror Level +1 every 29 minutes for all users in the room (up to 1 hour)

Difficulty Patch
11 ~ 12 Raid Soulstones
16 ~ 21 raid difficulty is reduced
22 ~ 25 raid armor reduction
23 raid difficulty down
Equipment drop rate "Reduce headcount bonus benefit" -> instead of the default drop rate accordingly (Conclusion: The same probability as before the pool room.)
Disillusioned Cat Conqueror level changed
Disillusioned Cat Conqueror Level Changes: 2000 -> 3000 4000 -> 6000 7000 -> 10000
Disillusionment Fairy Conqueror Level Limit Change: 1000 -> 3000 4000 -> 5000 7000 -> 10000
Increased success rate for Greater Spellbooks
Reinforcement figures are not reduced during silver craft
Conqueror Level Bonus (200,500 Crystals) -> (100,300) Change
The amount of Conqueror Stats in Advanced and Jackpot Lotteries will be greatly increased

-Berserker's Room-
Conqueror level increased from +1 to +3 (Conquer level 5000 or below)
Conqueror Level +1-> +2 (Conquer Level 8000 and below)
1-4 Personal Reward Orders-> 1-5
Drop Reward Order: Unconditional Mystery Blessing Enhancement Document

Balance patch
Knights: W skill cooldown 60 seconds -> 50 seconds

Content patch
38 Raid (Entry Condition: Conqueror Level 6000)
Ancient Core Key Drop, more details (For more information)
Later, Ancient Core Keys cost 1 each to move to Disillusion
You can't save ancient core keys
The ancient core key is personal reward


Difficulty Patch
Berserker's room mortality decreased and spell success rate increased (room size decreased)
Increase the chance of creating disillusioned cats.
Disillusion Fairy is reduced from 2 hours -> 1 hour 30 minutes.

Balance Patch
Shaman
F Skill: Intellectx432-> x543-> x479

Error Patch
Summoner Disillusion Primary Material Error


Pet Skin Patch
Through sponsorship, you can change an unlimited number of pet appearances.
Pet buff has +6.3%
Once sponsored, the selected class will be applied.

Bonus Patch
Skins, Aura, pet appearance, title
Those who are all sponsored once for all (the hero) class to
In addition, +200,000 stats will be applied and abilities +3%.
(If you have stepped for more than 3 months, even if you do not support the title, it will be applied.)
※ Because of the inconvenience that users have to sponsor and then wait for the next patch after
authenticating again, the certificate has been changed so that it can be applied immediately with only one patch.

Scarecrow Patch
-Change armor 400-> armor 500
(The amount of damage test deals will vary accordingly.)

Difficulty Patch
Disillusion primary material drop rate rises

Error Patch
Fixed shaman F Skill error
Fixed Knight R Skill error

Balance Patch
Wizard
R Skill: Int x185 (Duplicate Damage Possible) -> Int x195 (Duplicate Damage Possible)

Sniper
Q Skill: Agi x90 -> x100
R Skill: Agi x300, Cooldown 80s -> Total x350, Cooldown 60s

Bersi
W Skill: Max HP Recovery +20%, Cooldown 180 sec -> Max HP Recovery +25%, 90 sec
E Skill: Duration 20 seconds -> 25 seconds
R Skill: Agi x200-> Agi x275
F Skill: Agi x280 -> Agi x300

Shaman
Disillusion Primary Passive: Intelligence every 3.5 seconds x2 -> Int every 3 seconds x3
Q Skill: Int x0.8 + Max HP 5% (Increased by 25% intelligence) -> Int x0.6 +Target HP by 10% (Increased int by 30%)
W Skill: Int x120- > x140
E Skill: Int x100 -> x150
R Skill: Int x155 -> x200
F Skill: Int x432 -> x543

New class addition patch
Summoner class added.
(Intellectual class, summoned through dealer type class.)


3rd Disillusion Patch
Conditions
blue equipment worn more than four pieces
Conqueror Level 5000 or higher
Apply at load.
Bonus + 10% to all stats


Content Patch
-37 raids added

Item patch
-Light Blue Armor and Gloves added ( For more information)
-[Disillusion II] Enhancement of Disillusionment (Drop 36,37 Raid)
-Rune, magic spell 44-47 can be enhanced


Error Patch
-Shaman room error correction
-36 raid terrain errors

Difficulty Patch
-Conqueror level for beginners (up to 1 hour)
Blue Conqueror Level +1 every 12 minutes (Under Conqueror Level 1000)
Blue Conqueror Level +1 every 30 minutes (Conquer Level 1000 or higher and less than 4000)
-Increased drop rate of 1 ~ 33 raid items (lower raids have higher drop rate)


Difficulty Patch-
-Reduced health recovery from Raids 20 to 26 and entry recovery

Content Patch-
Added Shaman's Room (Conditioner Level 4000 or higher) Increases Power of up to 60 spells, increases Conqueror's level by +3 to 9000 (+1 increase, maximum Conqueror level 10000)
-Transcendence diamond crafting ( For more information )

Benefit Patch
-Staff applied (max 1 hour) (Hero level 3000)
Blue Conqueror Level +2 (Under Conqueror Level 4000) every 12 minutes
Blue Conqueror Level +1 every 30 minutes (Conqueror Level 4000 or higher)
-Skin applied (up to 1 hour) (duplicated with staff benefits) (Hero level 3000)
Blue Conqueror Level +2 (Under Conqueror Level 4000) every 12 minutes
Blue Conqueror Level +1 every 15 minutes (Conqueror Level 4000 or higher)
-When aura is applied, all stats +6. 2 % increase.

Error Patch
-36 raid terrain errors


Error Patch
-Fixed text error when killing co-op bosses, Conqueror Level +5-> +2

Raid Patch
-Added Raid
light blue Ring and Weapon crafting ( For more information )
Spellbook, Rune Enhancement

Content Patch
Conqueror Level 7000: Skill power +10,000
Conqueror Level 9000: Skill power +500,000
Conqueror Level 10000: Skill power +1 Million


Error patch
Fixed error in the master zone entry
Sniper Q damage correction (currently only Min x50 applied) -> Normal after patching

Difficulty Patch
Evasion rate of Knights Templar summoned in the Knights' Room increases by 30% -> 50%.
Enhancement The probability of successful document is increased overall.

Soul Scepter Drops from 18 Raids to 1 ~ 4 (based on 8 people) 3 (4 people)
drop rate is raised.
Cooperative Boss Conqueror Level +1 -> +2 Increase (1500 or less)
16 ~ 21 Reduced armor defense
Decreased monster health
The key to construction is reducing boss stamina
Proof of Conqueror Key 100% Drop
The number of conqueror's soul-stone drop increases greatly
24 Raid before the Soul Stone Strength Conqueror Stat Reduction

Conqueror Level Patch
Conqueror level is increased to 6000 -> 7000 maximum.

Item patch
Noble Artifact Creator Conqueror Level 3000 -> 2500


Error patch
Wizard Disillusion 1st Skill Summon Unit Damage Fixed to increase the attack damage to some extent

Balance patch
Templar Probability Increases Overall + 10%
Knight Armor bonus is increased.

Increases the Templar's physical strength and evasion rate.

Convenience patch
15 Reid terrain modification
Heroic resurrection time is shortened.

Item patch
The raid box condition is lowered.
Raid 0 Level Box: Required Wood 1500 -> 1000 / Conqueror Stat 1000 -> 0
Raid 1 Level Box: Requires Wood 2500 -> 2000 / Conqueror Stats 5000 -> 1000
Raid 2 Level Box: Requires Wood 5000 -> 4000
Raid 3 Level Box: Requires Wood 10000 -> 8000
Raid 4 Level Box: Requires Wood 15000 -> 12000
Raid 5 Level Box: Requires Wood 20000 -> 15000
Raid 6 Level Box: Requires Wood 40000 -> 30000
Reid 7 Level Box: Required Wood 70000 -> 50000
Raid 8 Level Box: Required Wood 120000 -> 100000 / Disillusion 1st -> Conqueror Level 500 or higher
Raid 9 Level Box: Required Wood 150000 -> 120000
Raid 10 level box: need wood 160000 -> 130000
Raid 11 Level Box: Requires Wood 300000 -> 200000 / Conqueror Level 1500 -> 1300
Raid 12 Level Box: Requires Wood 400000 -> 260000 / Conqueror Level 2800 -> 2500

Light blue Material needed
Sealed soul 66,77 -> 55

Disillusion Primary material storage becomes possible.

Drop Rate Patch
20 ~ 35 Raid drop rate increase (It increases in proportion to the number of people.
Example: 20 raid standard (based on a playerpool) Before the patch: 5% -> After the patch: 10%
Example: 35 raid standard (based on playerpool) Before the patch: 6% -> After the patch: 8.5%

Monster Patch
Disillusion Cat, Fairy 1/10 HP Down


Convenience patch
Increases the squat amount of stats.

Difficulty Patch
Trouble, recover from a secret tower.
Tribulations, secrets, and conqueror levels that can be obtained from the Knights' Room increase.
Boss Summoning Down Tower
Raid 20 ~ 23 difficulty down

Balance patch
Bersi Dis2 Agility x185 -> Agility x200
Bersi Dis1 + Maximum Stamina Recovery 10%
Bersi T6 increase in physical strength + 20%

Knight Dis2 Force x100 -> Power x133, Cooldown 40 seconds -> 30 seconds, Recovery removed -> Speed increase

Wizard T6 + Maximum health recovery 5%
Wizards Dis1 Skill Summoned units are no longer invincible. Instead, you can hit normal attacks.

Dark Knight Dis2 damage reduction duration 15 seconds -> 20 seconds
Dark Knight Dis1 Armor Increase Duration 21 sec -> 26 sec
Dark Knight T6 Buff Duration 10 seconds -> 15 seconds

Sniper T6 cooldown reduced 40 / 30sec -> 30 / 20sec
Sniper Dis1 + Maximum Stamina 15%
Sniper Di2 + Maximum Stamina 15% / 20 sec -> 30 sec

Shaman Dis2 Cool Time 40sec -> 30sec, Duration 5sec -> 6sec
Shaman T6 + 5 Seconds


Convenience patch
Increases the squat amount of stats.
Monster HP regeneration of the CL Farm-Zone speeds up.
Monster will respawn faster.

To trigger an event you now need 4 people instead of 5

Beginner patch
Level 1 ~ 3000 Increases the amount of EXP experience.
Transcendental equipment ability is upgraded (all sections)

Drop Rate Patch
Sealed Soul Drop Rate is increased by 25% -> 35%.

Error patch
35 Reid Score Fixed Error Correction


Raid Patch
  • 16 ~ 19 Raid difficulty down
  • 1 ~ 19 Raid Drop Rate Up
  • 35 raids will be added.
  • You will now be able to make light blue armor.
    For more information

    Error patch
    A fairy error is fixed and a ment is added.


    Eventful content
    Dis rpg 1st anniversary events
    (you can only participate once per character)

    Condition: 5 or more People in Game
    celebrate the first anniversary of dis
    or
    Congratulations to the first anniversary of dis
    If you type in chat 환멸 1주년을 축하드립니다. , you receive event compensation.

    6th job compensation
  • Conqueror Level +6
  • 2019 anniversary aura 1x

  • 1st disillusionment compensation
  • Conqueror Level +4
  • 2019 anniversary aura 2x

  • 2nd disillusionment compensation
  • Conqueror Level +2
  • 2019 anniversary aura 2x
  • rare relict 1x

  • Conqueror 6,000
  • 2019 anniversary aura 3x
  • rare relict 3x

  • Dis rpg 1st anniversary event
    The first event must be completed.
    After two hours of game, somewhere in the village, a disillusion fairy spawns.
    If you catch the Disillusion Fairy, you can raise the conqueror level.
    A low probability will be generated in the private warehouse in 2019.


    Balance patch
    - Battleground input ability 100k -> 150k
    - 6 passive ability 100k -> 500k

    Raid Patch
    - 16 ~ 19 Raid difficulty down
    - 34 Raid Sealed Soul Drop.

    [Description]
    - We will make blue ornaments for occupation only.

    [Materials required]
    - Class items 3x
    - Sealed souls 66x
    - Rare Relic 6x
    - CL.3500 or higher

    [Precautions]
    - When there is not enough material, only the soul disappears.
    - Use it in pets.
    - All items of the pet will be deleted.

    Eventful Content
    - Increase of raid rate in 2019

    Error patch
    - Errors in the room


    Raid Patch
    - Fixed skill range to instantaneously transfer hero

    Error patch
    - Fixed error disappearing cat disillusion

    Eventful content
    - 2019 aura (equipment to be worn in storage warehouse)
    Five players play at all times
    When you kill all raids, drop with a low probability (higher raid increases the rate of drop)

    [Description]
    It should be put in the storage warehouse, and the effect will be applied when loading.

    [Load effect]
    Hero Wear All Equipment (All Potential / 5 + 2 million)
    X times as much as the year of 2019

    [Overlapping]
    Conqueror Level / 100 (max 60)
    (Based on a full set of current best items, 60 auctions -> 199 million all abilities)
    ※ If you go beyond 3 hours of game time will not come out.
    ※ When aura is created, each hero is created separately in the warehouse space around the raid. (No limit on the number of people)

    - Increased disenchanted cat recall probability.
    ※ It does not come out after 3 hours of game time.

    Ben added
    Completed.


    Convenience patch
    - Your vision is a little further away. (The field of view "- field of view 150" is increased from 3000 -> 3150.)
    - Room of cooperation, room of cooperation It is reduced to reins 12 minutes -> 8 minutes. (1 hour expected value 5 clear -> 7 clear)
    - Save at least 20 minutes.

    Balance patch
    - Templar will reduce the amount of damage to the purple veneer.
    - Knight Disillusion 1st skill cooldown 300 sec. -> 180 sec. - Counterattack damage increased by 66%. -> 133% increased. - Skill initialized. ->
    Disappeared / duration 20 sec. -> 12 sec.
    - Shaman Q Damage increase 10% -> 15%
    - Increases the power increase by 25% for armor or auxiliary armor potions.
    - Conqueror 500 level bonus added + All stats +20k increased.
    - Conqueror 3000 level bonus Main stat +200k -> All stat +200k

    Raid Patch
    - 34 Reid - Planning
    (Currently, it is like 31 ~ 33 drops.)

    Eventful content
    - Disappearing Cat

    Randomly generated at random times for every 5 random players (randomly generated in places where the hero can not go at random)
    Increased conqueror level to around the user who killed the disenchanted cat (Hero level 3000 or less City, experience increase)
    Conqueror Stat + 500
    wood only 10k

    There is no limit to the number of times a cat can spawn.
    Conqueror Level Increase Conqueror Level Below 1000: +6
    Conqueror Level Below 4000: +4
    Conqueror Level Below 6000: +2

    !Reference
    Note that disillusioned cats are not 100% spawned
    The creation conditions are just random.
    However, the higher the number of players in the room, the older the player, the higher the score, the higher the probability of creation, but
    not 100%.


    Balance patch
    - Knight Disillusion Secondary Skill Power x90 -> Strength x100
    - Dark Knight Disillusion Secondary Skill Power per Second x14 15 sec -> Power x20 Instant Damage, 15 sec power x200 damage (changed due to error)

    Convenience patch
    - Field hunting experience increased.
    - Increase field drop rate

    Error patch
    - 27,31 Overlapping error correction skill
    - OTA correction
    - Add Ben


    - Fixed text errors
    - Increased Probability of Enhancement Order
    - Low-cost enhancement Document cost 2000 won -> 500 won
    - Dark Knight E error correction
    - The chaos despair now increases the odds of the combination of the right hand and the right hand drop.

    Condition, more than 5 players in the game
    Raid, round the room and get a certain score,
    Heroic Level 3000 Conqueror Level Compensation
    (up to 500 points) to all heroes
    (100 points)
    (depending on the difficulty level)

    - Added scam map user Ban List


    - The conquistadors will increase more. (To reduce unnecessary nogada castle too much)
    - Restricted zone limitation
    - OTA correction
    - Increased dropout rate of disillusion
    - Increases the rate of regeneration below raid (except 30 raid) (Regeneration speed is faster for less rebreath.)
    - Challenge, patience, proof of conqueror Regen speed increase
    - Challenge, trials room, construction work experience increase
    - Combination of five keys of construction -> Combination of four
    - Increase the key drop rate

    Balance portion
    - 11 ~ 15 Raid difficulty down
    - 31 ~ 33 Raid Recovery Rate Down / Drop Rate, Conqueror Level Probability Rise
    - Increase the potential of the accessory equipment. (The higher the equipment, the higher the potential rise.)

    - Berserker: Madness Battle: Eliminate the damage received (cooldown reduced by 10 seconds)
    - Berserker: Dis1: Self -> Self + nearby friendly (Cooldown 70sec -> 90sec)
    - Berserker: Attacking cells: Level 1 -> 50% -> 60% (Level 2 70%)


    1. Gunner teamkill error Fixed
    2. Shadow Supervisor hp 900 million -> hp 600 million reduction.
    3. 31 ~ 33 raid drop rate increase
    4. Conqueror is increased to level 6000. (6000 bonus is +400k)
    5. You can raise a Conqueror Level 6000 from 30 to 33 Raids.
    6. 31 ~ 33 Raid Conqueror Increases the bonus probability.
    7. Correction of typo
    8. The maze trader sells the basic runes, wizards, classes, and souls. (Buy your lost identity by mistake)
    9. Large Defense Type Damage reduction (Damage measuring instrument <- type is large.)

    Because the b world raid defense type is large, the damage received is reduced.
    Do not be surprised if damage to 1.23 version damage meter is greatly reduced.


    Patch Patch Date: 9/8 ~ 9/16
    Patch Contents and date are subject to change.

    - The Bersi battle stat increases.
    - Disillusion martial state ability +600,000 -> 700,000
    - Rare artifact combination will increase the drop rate.
    - 15 seconds of artifact activation -> 10 seconds

    - 31 ~ 33 raid is added.
    Entry Condition: Conqueror Level 3000


    - Balance correction is done.
    - Monster, boss armor is reduced.
    (In case of a higher monster or boss, the reduction amount is -200.)

    - Bersi
    ㅁ fighting joy
    Attack speed 15% -> 10%

    - Templar
    ㅁ 5th skill (command line)
    Cool 12 seconds -> 15 seconds
    Max HP 7% recovery -> 4%
    damage around 4/5 times -> 6/7 times
    ㅁ 6th skill (absolute defense)
    Power 6/7 -> 8/9 times
    ㅁ Disillusion 1st skill
    Existing effects + additions: you will also reset your skills.
    ㅁ Disillusion 2nd skill
    Power x80 -> 90

    - Wizard
    ㅁ Ice pick
    Intelligence x40 -> x50
    ㅁ Control of pain
    80/100 -> 105/120
    ㅁ Disillusion 1st
    Intelligence x105, Summon 20 seconds, Intelligence 150,000 -> x135, Summon 30 seconds, Intelligence 300,000
    ㅁ Disillusion 2nd
    8 seconds, Intelligence x120 -> 7 seconds, Intelligence x150

    - sniper
    ㅁ Sniper assassination (5th skill)
    Armor x20 / 40, 30/40 sec Armor -100 -> x60 / 90, 30/40 sec Armor -15
    ㅁ Destruction Bombing
    Min x60 / 90, 25 sec Armor -150 / -170, 40 sec -> 40/30 sec Min x110 / 120, eliminates armor reduction effect
    ㅁ Disillusion 1st
    7 First Armor -50, 40 seconds armor -50, 40 seconds min x9 (re-start 2.5 seconds) ->
    180 sec. Min. X12 (re-start 2.5 sec.), Weak Armor -15 additional reduction, Cool Time 180 sec,
    ㅁ Disillusion 2nd
    Attack Speed 60% -> Speed, Speed + 40%
    Bombardment 1 damage -> Bomb damage Damage to the target area
    ㅁ Kill weakness
    Armor - 50 -> Armor - 45 (Disgusting - 1 Chargeable up to -60)
    ㅁ Reload
    Attack speed 30% -> 40%
    ㅁ Destruction Arrow
    Agi x6 -> x7

    - Dark Knight
    ㅁ The Demonic Survival
    Increased damage 25% -> 20%
    ㅁ 5 Chasikil
    ATK + 20%, All -> ATK 30 /35% Self
    ㅁ Dark Templar
    Power x45 / 60 -> Power x70 / 85
    ㅁ Disillusion 1st
    18 sec, Strength x10 counterattack, HP + 3% recovery every 2 sec -> 21 sec, Strength x15 counterattack, HP + 2% recovery every 3 sec
    ㅁ Disillusion 2nd
    10 sec, Strength x20 Damage -> 15 sec, Strength per second x14 damage

    - Shaman
    ㅁ Magic Protection
    Increased attack power 20% -> 10%
    ㅁ Sin and Punishment
    Intelligence x60 / 75 Armor -75 / 80 -> Intelligence x100 / 120, armor reduction effect removed
    ㅁ Disillusion 2nd
    Intelligence x115 -> Intelligence x155

    Only the changes made to the skill have been recorded.
    There is a part of the confusion because the unchanging part still exists.


    - Wizard, Dark Knight 2nd Disillusion skill error correction
    - Sniper second disillusionment skill increases the probability of bombing
    - Increases the Conqueror's level by +6 when correcting key construction errors and using. (Up to 400)

    - General Field Experience Rise
    - Raid 1 ~ 19 Soul Stone 2 Chance Increase
    - Raid 1 to 15 raid rate increase
    - Raid box 0 ~ 4 drop rate greatly increased
    - Raid box 5 ~ 7 raising rate
    - Challenges, trials, cracks, and window experience gains

    - From inorganic yellow grade to latent rise


    - Hold -
    - World Party Boss
    (If you catch the game play and raid, you will get a chance to see the World Party boss will be created.)
    Level limit is Hero level 2500 (not conqueror level)
    When you clear your personal compensation (will be compensated for the level)
    If it is possible to enter from low-level to high-level, it is impossible to re-enter at the time of death.


    - 16 Raid ~ 29 Raid Regen 250 Second -> 210 Sec

    - Add 30 Raid Regen 420 seconds (Entry condition is same as 27 ~ 29)
    Drop List: 27 ~ 29 Raid Drop Template +
    Remnant Relic Workbook 27 ~ 29 Raid has a slightly higher artifact drop rate than Raid.

    - Added room for the photo (Entry condition: Conqueror Level 2500)
    Clear condition: 10 rounds in 400 seconds Clear
    compensation:
    Key 1 + Conqueror Level 1 Up
    Blessing Order (up to 50)
    Chance to cast a mysterious blessing boost.

    - Precious artifacts (Drops from 30 raids)
    [Precautions]
    Conqueror Level 3000 ~ 3500: Conqueror Level 150 reduced
    Conqueror Level 3500 ~ 4500: Conqueror Level 125 reduced
    Conqueror Level 4500 ~ 5000: Conqueror Level 100 Reduced
    You can make it from conquistador level 3000 or higher.
    I can not save the production book.
    Produced with pet
    Delete all the equipment owned by the pet (Note)


    - 13 ~ 15 Raid difficulty down
    - 16 ~ 18 Raid Armor Downgrade

    - Knights Content
    Summoned Templar Evasion 10% -> 30%, maximum health 33% increase

    - Conqueror Levels Earn bonuses in units of 1000/2000/3000/4000/5000.
    Conqueror Level 200: All Stat +2
    Conqueror Level 1000: Main Stats +100k
    Conqueror Level 2000: State Stat +150k
    Conqueror Level 3000: Main Stats +200k
    Conqueror Level 4000: Existing effect (Conqueror stat double)
    Conqueror Level 5000: All stats +300k

    - Stats passive effect is increased.
    - Conqueror Level 5000 expansion (key, only possible with raid)

    - Added 2nd disillusioned former
    Requires: Conqueror Level: 2500, Conqueror's Stats 250,000, Transcendental Platinum, 2 rare artifacts, 40 pieces of equipment
    (Only two rare artifacts are removed.) (Pet must be owned.)
    R skill addition
    W skill enhancement
    Passive 2 strengthen
    stat increase


    - Challenge room Regen 15 minutes -> 10 minutes
    - The room of challenge, the room of the trials.
    - Trial Room, Trouble Room, Secret Room Start Time 20 minutes -> 15 minutes // Regency Time 20 minutes -> 15 minutes will be shortened.
    - Suffering Room Level 1 -> +2 Up
    - Cooperative Room Conqueror Level +1 to +1 2000 -> 2 Up
    - Reorganization of cooperation and cooperation room is shortened to 15 minutes -> 12 minutes.
    - Templar Conqueror Level 3500 or higher - 4500% chance to increase Conqueror Level +1.
    - Sword of the crack, the amount of window experience increases.
    - Lower the lottery cost.
    - 13 ~ 15 Raid difficulty down
    - Generate impact when artifact invincibility effect is activated


    - Conqueror increased to level 4500
    - Infinite power ruler text -> Change to message
    - Decrease the amount of damage done to the Jangbu Elven Queen
    - When the physical strength of disillusionment is full, there is no effect.
    - The drop rate of disillusion is slightly increased.

    - Rare artifacts (drop from 27 raids, lower probability)
    Produced using artifact materials from the labyrinth of b
    One rare artifact + Disappearance thing + Conqueror stat = Disappearance artifact
    Disappearance Artifact + 5 rare artifacts + 27 ~ 29 Soul Sessions 36 + Conqueror Stat = Mysterious Disappearance
    Mysterious Disappearance Artifacts + 11 rare artifacts + CLv2500 Special Occupation Weapon (own class) + Conqueror Stat = Bright Disappearance Artifact
    89 is the maximum storage value.
    Artifacts can only be worn with special equipment.
    Combination books sold in labyrinths can not be saved.


    - Upper 3 raid will be added.
    New Green Grade Conqueror 2500 Equipment Drops. ( Ornaments, auxiliary armor, weapons )
    Conqueror 2500 Abstract Weapon Production Standing Drop (The finished product is also dropped,
    Requires : 1000 to 2500 Green only for your own rating 3 items + 250,000 (using the builder)
    Producer Instructions
    I can not save the production book.
    Must be used on pets.
    All items owned by the pet will be deleted. (Please put only the material)

    The upper raid has a chance to raise the conqueror's level at the time of killing.
    Entry Requirements: Conqueror Level 2500 or higher and Platinum Excess Ownership

    - Fixed an error of a disillusionment.

    - Platinum Transcendence
    Requirements:
    Gold transcendence
    All equipment over 36 rivers (the fortification level is not reduced)
    The object of disillusion (will be removed).
    Conqueror Stat 6 (reduced to.)
    Conqueror Level 2000 or higher.
    Hero wears at least one Green Green Minimum (not removed)

    Skin additions are scheduled for the next patch.


    - Proportion reduction
    Sealed Heavenly Elves: P / 3 +2 -> P / 4 +3
    Sealed Destroyer's Hand: P / 4 +3 -> P / 4 +4
    Decaying tentacle pumpkin P / 3 +4 -> P / 4 +5
    P: Number of players (decimals are not counted)

    - Fixed model errors.

    - Increased to conqueror level 4000
    - Conqueror Level 4000 bonus added
    : On load and achievement, if Conqueror Level 4000 or higher,
    Stat increases as much as conqueror stats.
    Example: Conqueror Level 4319 Conqueror Stat 411000 + Bonus 411000 as much as the load and achievement will be added.
    Example: Conqueror Level 4000 Conqueror Stats 300000 + Bonus 300000 is added as you load and achieve.
    Conqueror level Nogada is a system that gives meaning to the specification.

    - OTA correction

    - The new raid comes in the next version.


    - Raid summoning down the zip
    - 26 Raid summoning summoning down
    - Reduced all raid difficulty
    - Increased blue equipment drop rate
    - Increased yellow equipment drop rate
    - Graduation Ranking Application


    - 1st to 6th passive increase in passive.
    - Green Agility, Strength Weapon Normal Attack Power Up
    - Green Agility, Power Armor Upgrades
    - Green Agility, Strength of Gloves Upward
    - Bersi Q disillusion 1st damage received 10% -> 5%
    - Sniper disillusion 1st skill, magic activation x7 times -> x9 times (cooldime 3 seconds -> 2.5 seconds)

    - Add 26 raids
    Special Equipment Special equipment that can be installed in the warehouse is dropped.
    [Material of the Upper]
    [Conqueror] Conqueror 9th Stage
    [Conqueror] Ten Conquerors
    [Materials required]
    Raid 26 Soul Stone 30
    Conqueror Stat 30000
    [Soul] Death Death or [Rank] Advance 20 levels
    - From here, soul and rank are removed in combination.


    - Optimize removal due to graphics errors

    - Monster evasion rate adjustment
    - Bersi Disillusion 1st Half, Q Skill Damage received 20% -> 10%
    - Bersi Disillusion 1st Skill Stamina -15% reduction Elimination and increase effect range
    - Reduced additional damage received from the enemy.
    - Sniper reload attack speed + 25% -> + 30%
    - Sniper Q Dexterity x10 -> x20 / Disillusion 1 Dexterity agility x30 -> x40
    - The Dark Ages are no longer subject to additional damage as Knights. (Only certain damage received by the Knights will be received.)
    - Added additional damage immunity to the Dark Templar skill, all additional damage immunity. (It does not receive physical damage fixation.)
    - Dark Knight Increases Critical Probability / Disenchantment First Criteria 60% -> 65%
    - Knight's Critical Probability Increase / Disillusion 1st Primary 35% -> 40%
    - 22 ~ 25 Raid Skill Down
    - Increases the Templar 's stamina and evasion rate of the Templar' s room.


    - 1 to 12 Reduced Armor
    - 16 ~ 25 Raid difficulty down
    - 13 ~ 25 Raid Critical Down
    - Modify the name of the raid box
    - 2000 Hunting Down
    - Persistence of Conqueror Reduces Stamina
    - Abstract When you exit the raid drop or raid box, you will get the whole message.
    - Disappearance First time, multi-board is displayed.
    - Added damage measurement

    - Shaman disillusion skill recovery amount x1 -> x1.2


    - Fixed an error when Conqueror Level 9
    - Cooperation Room Entry Condition Conqueror 1500 level -> 1000 level
    However, when the conqueror's level is below 1500, the conqueror's level is increased by +1.
    - Increases the chance of green equipment coming out of the raid box in proportion to the conqueror.
    (Raid 8 to 10 boxes)
    Raid 8-Box Reference Conqueror Level 2500 Chance of 75% Green Chance

    Balance patch

    - Dark Knight 1st Disillusion skill
    Lasts for 16 seconds -> lasts for 18 seconds
    Max HP + 1% per second -> Max HP + 3% per second
    - Sniper first disillusionment skill
    Decrease armor 50 for 5 seconds from nearby enemy units -> 7 seconds
    - Shaman 1st Disillusionment skill
    Nearby Intelligence x80 Damage-> Intelligence x100 Damage
    Recovery of nearby total intelligence x3 -> Recovery of intelligence x1
    Increase coverage
    Cooldown 45 seconds -> 50 seconds
    - Shaman Witch Protection
    Default: 15 seconds cooldown -> 14 seconds / damage increase 15% -> 20%
    1st disillusion: 13 sec -> 12 sec / armor 22 increase -> 44 increase
    - Shameless Punishment
    Armor -50 reduction-> Armor -75 reduction
    - Shammer's Curse Breakdown / Destruction / Destruction Up

    - Raid 20 ~ 25 Base Attack Power Down
    (Down from 35% to 40% on average)
    Basic HP up 10%
    - Reduced additional damage to heroes except knights
    - Reid skill difficulty adjustment

    - Room of Knights
    Personal compensation
    Pet Greater Prey (Increases the success rate in proportion to the conqueror's level.)
    The key to cooperation
    Drop Compensation
    Greater pet food
    Pet 2 Step Outline


    - Construction 읠 Key "Pet Transcendence" Level 3 Consume Conqueror Level 1 ~ 3 -> 5 Increase Conqueror Level 4 ~ 6
    - Intermediate hardening document success rate 25% -> 33%
    - Mysterious Advanced Enhanced Document Success Rate 25% -> 30%
    - Advanced Enhanced Document Success Rate 9% -> 10%
    - 1 ~ 2 Scion Zone Monster Speed Down
    - Challenge difficulty level down and experience increase
    - Trial difficulty down and experience increase
    - Challenge, Patience, Conqueror difficulty down and experience increase
    - Field hunting experience average 20% increase
    - Crack window, Sword difficulty down and experience increase
    - 1 to 12 Raed Down
    - 13-17 Raid down a bit
    - 18 ~ 19 Eliminate raid avoidance
    - 22 ~ 25 Raid Armor 650 -> 600
    - Shaman Up to 6th Stamina Passive Upgrades
    6th standard 800 -> 1200
    - Add Ban users


    (See Conqueror Level Proportion Probability)
    - Raid Box 8
    Conqueror Level 500 Green Chance: 14.5%
    Conqueror Level 2000 Green Chance: 33.3% (maximum)
    - Raid Box 9
    Conqueror Level 2000 Green Chance: 15%
    Conqueror Level 3500 Green Chance: 35% (maximum)
    - Raid Box 10
    Conqueror Level 2000 Green Chance: 13%
    Conqueror Level 3500 Green Chance: 35% (maximum)

    - Up to 3500 conquer level.
    - Raid 5 minutes Rifenraid -> 4 minutes 10 seconds

    - Increased class bonus drop rate after 22 raid
    Only 1 on the map Drop rate: 1/50 -> After change: 1/48 (Drop rate with no effect)
    Existing 6 classes Dropping rate when present: 1/25 -> After change: 1/20

    - A room of cooperation will be added.
    Entry Requirements: Conqueror Level 1500 or higher.
    22 ~ 25 Raid is dropped in the form of a key.
    The method is the same as the room of the collaboration.
    Conqueror Level Total +3 (+1 from Conquer Level 3000)
    Magic Enhancement Document (Personal Compensation)
    Mystical Magic Enhancement Document (Drop Compensation)
    +6000 wooden guns

    - Added 24 to 25 raids
    Entry Jogar: Disappearance 1st Level, Conqueror Level 1000 or higher
    Green Rating: Armor (Power, Min, Intelligence, All Dedicated Classes)
    Green Rating: Gloves (Power, Min, Intelligence, All Dedicated Classes)


    - Fixed typos.
    - Dark Knight E skill range slightly increased
    - Shaman regeneration Passive error correction (disillusion 1st passive)
    - Increase chance of getting two soul stone material
    - Conqueror Level 1600 or higher.

    - The green grade drop rate is proportional to the drop probability when different classes are present. (This applies when loading.)
    If there is 1 class each, the drop rate is 2%
    If there are two different classes each , the drop rate: 2.32%
    If there are three different classes each : Drop rate: 2.65%
    If there are 4 different classes each , the drop rate: 3.05%
    If there are 5 different classes each Drop rate: 3.85%
    If there are 6 different classes each , the drop rate is 4.9%
    6 different classes for each other + 10 people Drop rate at full-time: 5.34%
    ※ This probability is the probability that the raid will drop when you die.
    ※ The class bonus is bigger than the number of people drop rate bonus.
    ※ The green rating from the raid box increases in proportion to the personal conqueror's level.
    * The sub-raid yellow item also has a higher class drop rate bonus than the number of players.


    - Added 22 to 23 raids
    Entry Jogar: Disappearance 1st Level, Conqueror Level 1000 or higher
    Green Rating: Weapon (Power, Min, Intelligence, All Dedicated Classes)
    Green rating: Accessories (strength, min, intelligence, all dedicated classes)

    Item Rating Description Change
    - Normal
    This equipment is often seen by ordinary monster.
    The color of the item is white .
    - Advanced
    It is a device that can be seen in b monster, boss, and raid.
    The color of the item is blue .
    - rare
    It is equipment that can be seen in b boss and raid, specific contents.
    The color of the item is yellow .
    - Legend
    It is equipment that can be seen in specific raid, specific contents.
    The color of the item is green .
    - Disillusion
    This is equipment that can be seen in the production of specific raid, eye tap .
    The color of the item is blue .
    - New class
    It is equipment that can be seen in specific raid, specific contents.
    The color of the item is purple .

    Change special equipment description
    - Soul, rank is disillusioned after the first change.


    - When combining the key of construction with the "Transcendent" combination on the pet, increase Conqueror Level 1 ~ 2 -> Conqueror Level 1 ~ 3.
    In the "transcendence" combination, there is a high probability that advanced enhancement documents will also be created in the private warehouse.

    - Fixed text errors
    - Reduce the key armor of the gate
    - 18 ~ 19 Raid entry condition lowered
    - Transcendence Silver Hashishi -20 Strength reduction Strength reduction -> -10 Strength reduction Strength reduction
    - Obtain the Conqueror's Stat from the mob in the secret room.
    - Cursed armor in the room of suffering -200 reduction -> Armor -100 reduction
    - The key to the conquistador's construction is the drop rate 25% -> 35%

    - Knights E skill
    115 seconds cooldown -> 300 seconds
    A 15% recovery from nearby friendly forces will be removed.
    Nearby Hero skill Kultime Reset (except Knights)
    15 seconds Invincibility -> 20 seconds Invincibility
    20 secs Invincible Knight's Reflex damage increased 66%. (Force x1.5 -> x2.5)
    - Shaman E skill
    Change your impact to make it more visible
    Frequency 7 -> 10 (every 5 seconds -> every 3 seconds // total damage, same amount of recovery)
    - Shaman Q skill
    Increased damage 10% -> 15%
    - Shaman Critical Up to 3x -> 3.25x
    - Sniper W Skill x50 -> x60


    - Shaman E skill targeting -> Branch use
    - Shooter E Skill Removal
    - Damage of Shaman Curse Every 20 sec. Intelligence x10 Damage to 1 person -> Every 3.5 seconds Intelligence x2 Damage to 1 person
    Damage of Cursed Basic 15K damage -> 200K damage
    - Destruction of Shaman Curse (6th skill)
    Basic damage 60,000 -> 100,000
    - Shaman's curse collapse (5th skill)
    Default damage 2.4 million -> 3.6 million
    - Upgraded Shaman sub-mob skill
    - Wizard E Skill Golem Damage Increase Increase Intelligence 150K increase 150K -> 200K increase
    - Golem Impulse drastically reduced, attack rate increased by 10%, and base damage increased by 40,000.
    - Dark Knight E When using a small peripheral strength x40 damage
    - Sniper E skill effect Min x5 damage -> Min x7 increase
    - Arrow of the Sniper Destruction Arrow Passive Min x5 -> Min x6 Increase
    - Epsilon E skill now 20% reduction in HP -> 15% reduction
    - Transformer W cooldime 300 seconds -> 180 seconds reduction

    - Add model
    - Raid 3 Box Conqueror Level 100 -> 80 reduced
    - Reduced range of enemy debuffs
    - OTA correction
    - 16 ~ 17 Raider Conqueror Level 300 or higher Entry condition added

    - Squoze Zone 3 Area Squezzone Modified Number of people / 2 + 2 -> Number of people / 3 + 4 changes
    - 11 ~ 15 Raid is the key to construction, not the drop, will be changed to personal compensation. (The drop rate is slightly lowered according to the change.)
    - Transcendence 11 ~ 15 among users under gold Raid rate increase when clear (including key, soul)
    - Disappearance Less than the first user, between 16 and 17 raid clear raise rate ( including soul seats )


    - Fixed an error that the save warehouse is stolen if it eats equipment.
    - Shaman E skill resilience now applied to intelligence x0.04 -> Fixed error with x0.4
    - 2700 item level limit -> 2600 reduction
    - Sealed magic error correction
    - When the room of construction is over, remove the range damage
    - Corrected the text zone error

    - Wizard W/E Impact modification
    - Impact modification of photoelectric WE
    - Dark Knight E Impact Fix
    - Sniper E Impact Correction
    - Knight E Impact Modification
    - Shaman E Impact Modification
    - Shaman E Skill Total Intelligence x70 Damage -> x80

    - Possible to conquer level 2000
    (In cooperative rooms, increase +1 when cleared.
    Conspiracy Room Level +1
    Secret Room Conqueror Level +2

    - Graduation Ranking Application
    (Version 1.04 is still followed by 5th place.)


    - Challenge, Trials Remove Critical Monsters
    - Suffering, secret room monster attack speed reduction
    - Construction Reid Difficulty a little down
    - 7 to 10 raid armor for reduced skill (including debuff) removed
    - 11 ~ 12 Raid Entry Limit Conqueror Level 150 -> 160
    - 11 ~ 13 raid key drop rate increase
    - 7 ~ 10 Raid Entry Limit Conqueror Level 70,100 -> 80 Consolidation
    - Intermediate Strengthening Document 20% -> 24%
    - Advanced Enhanced Documentation 6% -> 9%
    - Key to construction 1
    Increases the Conqueror's Level by +1 when using more than 3 units.
    Low chance that the conqueror level +2 will also be increased.
    - You can raise the Conqueror Level to 400 with the Key to Construction 1.

    When equipped with equipment in the Raid Zone, the health is "1".
    Village, field hunting Tesser is not affected.

    - Add 20 to 21 raids
    Green Rating: Secondary Armor (Power, Min, Intelligence, All Dedicated Classes)
    Green Rating: Ornaments (Power, Min, Intelligence, All Dedicated Classes)
    Green class equipment has class condition, so please take a good look.

    - Disillusion 1st bonus ability
    Disenchants, Private Boxes 8 Raids and higher units will be increased in proportion to the conqueror's level of yellow and green rating .

    Add E skill
    Q skill enhancement
    Two passive hardening
    Transcend Gold Reinforcement

    - 1st disincentive condition
    Transcendent gold ownership
    20 ~ 21 Reade Disappointment Use the material of the pros.
    Conqueror Level 500 or higher
    Conqueror holds more than 50000 stats
    When all the conditions are met, disillusion If you use primary material stem,
    The next time the load is disillusioned, the first is applied.


    - Fixed error in the squad zone entry
    - Increase of experience rate of early field hunting experience
    - Increase of field hunting rate
    - Increased speed of early field boss regen
    - 1 to 12 Raiden Regen speed increase
    - Increased 1 to 10 raid drop rate


    - Reduced the range of enemy aura (auras that are overly large)

    - Fixed error in Scion zone
    - 1.6 Million Maneuver Zone -> 3 Million Maneuver Zone Change / 3 Mana Maneuver Zone -> 5 Mana Maneuver Zone Change
    - The amount of conqueror stats that can be obtained from the 30,000 and less than 50,000 mastery zones is slightly increased.

    - 1 ~ 12 Reid regeneration greatly reduced
    - 1 to 12 Raid Critical Reduction
    - 1 to 19 Reduced Armor
    - 13 ~ 15 Reid regeneration slightly decreased
    - 9 ~ 12 Raising rate

    - All raid Soul Stone Drop Rate is 100%.
    - When you drop all raid souls, there are two possibilities to drop.

    - Sniper Q Skill Kool Time 50 sec -> 40 sec
    - Sniper Reload attack rate 20% -> 25% increase
    - Sniper Critical Upward 2.5x -> 2.75x

    - Shaman W Skill Cooldown 50 sec -> 40 sec


    - 1 ~ 12 Raid Soul Stone Drop rate is increased.

    - Planet Destroyer Ring Accessory Potential Error Correction

    - Conqueror Level 900 -> 1500 increases.

    - In the compensation of the room of the suffering, two sheets of the strengthening strengthened personally will be individual compensation.

    - Secret room is activated.
    Entry condition: Conqueror level 300 / 400000 or more stats
    Clear Personal Reward: Mysterious Greater Enhancement Documents 2-4, Conqueror Level +2


    - Wizard Spell Magic (Multi Shot) Problem Cause Result
    When wide area magic is activated, multi magic is not triggered.
    Decrease magic damage from magic (wide-range magic) by 250,000 -> 350,000.
    Multi Shot (Spell Spell) It works well, but as I said above, when the collapse spell (Wide Area Spell) is activated, Spell Spell does not work.
    It seems that this does not work simultaneously on the work system.

    - 9 ~ 12 Raid difficulty is reduced.
    - 14 ~ 15 Reid Regen 300 seconds -> 210 seconds
    - Patience's conqueror's attack speed, critical is reduced.
    - Intermediate Enhancement The document success rate is increased by 10% -> 20%.
    - Enhanced enhanced document success rate increased by 5% -> 6%.
    - Mysterious Intermediate Enhancement Document success rate is increased by 40% -> 60% and maximum increase value is increased by +11 -> +12.

    - 16-17 Under conditions of raid entry
    An additional condition is created for 20 runes and 20 spells.

    + 18 ~ Add 2 raids

    + Exceptional equipment (gold) can be produced
    For more information: Click here
    (Gold is not reset.)

    --------------- thinking...---
    + In the first disenchantment condition
    Transcendence Equipment (Gold) Owned
    Disappointing stone-possessed (now undecided)

    ? In the 20-21 raid
    I am thinking of class-only green equipment.


    9 ~ 12 The difficulty level is reduced.

    + Add 2 top raid

    + Exceptional equipment (gold) can be produced
    (Can be made with a yellow system coming out of two raids)

    + In the first disenchantment condition
    Transcendent equipment (gold) owned
    Disappointing stone-possessed (now undecided)

    (The first disillusionment is trying to make the maximum possible in April.)


    Patch expected date: 4.21 to 4.24


    - Pet ability (pet lower skill level 30, hero state ability value above 200,000, at -load time, pet intermediate skill level 1 will change.)
    - Pet Attack Magic (This is activated from the level of pet intermediate ability level 2 or higher.)
    (Every 30 sec.), The damage done by all stats x (pet intermediate ability level x 0.1).
    (At maximum level, all stats x 4 physical damage)

    - Conqueror stats of less than 90,000, add a zone
    (+1 stats per person, 2 stats per pool, +7 stats, (+1 additional stats per 2 people))

    - Wizard passive error correction
    - Wizard Q skill increased damage range (range +40)
    - Wizards and Skills Damage x70 -> x80 (CoolTime 45 -> 40 seconds, Slower 3.5 -> 3 seconds)
    - Wizard and damage range slightly increased (effect range +100, damage range +70)
    - Sniper Q skill damage x0 -> x10
    - Sniper W skill damage x45 -> x50 (cooldown 45 -> 40 seconds)
    - Dark Knight Q skill damage error correction (currently applied in proportion to the strength instead of proportionality)

    - Raid has no additional damage for ranged.
    - 1 ~ 8 Raid Recovery rate is greatly reduced.
    - 7 to 10 Reduced Critical.
    - 7 ~ 12 raid entry penalty reduction
    - 9 ~ 12 Raid contingency is reduced by 50%.
    - In the name of the raid, the number is visible. (Example) [17 Raid] Poseidon of Rage


    - Cooperative Room (Up to 900 Conqueror Levels)

    - Added room for suffering -
    Entry Condition: Main Ability 200,000 or more (Conqueror Level 160 or higher)
    When you kill monsters, you get a conqueror stats.
    Clear Compensation
    Pet Intermediate Feed Reward (You can level up your pet mid-level ability.)
    Increases Conqueror Level +1 (up to 900)


    - You will be exempted from warnings even if you do not have a previous replay of 5th.

    - Conqueror of the Challenge Regen 180 sec -> 150 sec (15 min average total experience: 75.000)
    - Conqueror of Patience Regen 210 sec -> 150 sec (15 min average total experience: 150.000)
    (Room of challenge is present 15 minutes, room of trial is present 20 minutes now.)
    Room of challenge Total experience 132.000 -> 165.000
    Trial room Total experience 220.000 -> 275.000
    Construction Monster Total experience 200.000 -> 250.000

    - Reduces the Conqueror difficulty of Patience (eliminates armor reduction skill, reduces critical probability)
    - Crack in construction will increase the initial entry time from 20 minutes to> 25 minutes.

    - Decreases the stunt reduction on conqueror entry.
    - Mysterious Intermediate Strength Increases the probability of success by 20% -> 40%.

    - Downgrade the top-level raid entry requirement to 24,000 stats.
    - Poseidon of rage, 55% -> 75% (mysterious advanced enhanced document drop.)
    65 -> 85% of the Lords of Flame (Mysterious Advanced Enhanced Document Drops.)

    Cooperative key drop rate is increased.
    - Lord of Thunder 5% -> 50%
    - Mage of Time 5% -> 40%
    - Higgs particle creature 10% -> 30%
    - 11% of Conqueror of Proof -> 25% (Advanced Conqueror Drops from Conqueror.)
    - Creepy Pumpkin devil 0% -> 5%
    - Celestial Elf Revealed Sealed 0% -> 5%
    The key drop in construction is increased.



    hot fix


    - Monster Regen speed up in construction

    - Downward Difficulty of Flames
    -> Reduced amount of summons
    -> Decrease the speed of creating a subscriber
    -> Increased single instant damage cooldown

    - Lowering Poseidon difficulty in anger
    -> Stamped Duration Reduction
    -> Reduce the use time of the stamped time
    -> Stamped Damage Reduction
    -> Increased single instant damage cooldown



    - Shaman's Perimeter Combination 500 -> 800
    - Dark Knight 7500 Block -> 10000 Block (15% -> 20%)
    - Bleeding of sniper destruction 15000 -> 60000
    - Wizard Collapse Magic 150000 -> 250000 (probability 15% -> 20%)
    - Items that are created in the warehouse are dealt face-down.
    - Increase warehouse area
    - Transcendent silver can be made. (For more information: Click here )
    - Proof of conqueror class entry restrictions removed.
    - High Priest enjoying the Fall, Burning Death, Yellow Drop Rate 1/18 -> 1/15
    - Increase the key drop rate of "Spirit Realm Key". (Higher than conqueror of Proof, higher raid drop rate)


    + Monarch of Flames
    + Fury of Poseidon
    Drop Rate: 1/20
    Entry condition: 26,000 or more in the state.
    (Knights, Dark Knight: Power greater than 26,000)
    (Bersi, sniper: agility more than 260,000)
    (Wizard, Shaman: intelligence more than 260,000)
    tip : Each class has the benefit of increasing the drop rate.

    The key to cooperative drop.
    -> Boss catch personal reward.
    -> Trees 2000, Conqueror Level +1 (Up to 3 per 1 run) (up to 600 Conqueror Levels), Advanced Enhancement Document
    (As the Spirit Realm, you can only shoot up to 300 conquer levels.)



    - Corrected the error of the attorney's position
    - Corrected key location errors in constructions
    - Added aura
    - Appearance
    - Lower level up speed and drop rate rise
    - Conqueror of Proof -> Increase the key drop rate, increase the maximum number of souls.
    - Advanced special equipment -> Change option -> Main ability increase (Changed because it is special equipment with many words)
    - Proof of Conqueror Special equipment upgradeable to soul seats becomes possible.
    - These days, I'm hot, busy, and hard with fine dust.
    - I have a lot of anxieties about what to do next.


    - Thunder Control Glove Error Correction
    - Crack window, Sword difficulty down
    - When entering the conqueror of the challenge, the conqueror stat is reduced to 100 -> 200, but Difficulty is greatly reduced
    - Total experience of the challenge room 99.000 -> 132.000
    - Trial room total experience 154.000 -> 220.000
    - Window of crack, experience 1500 ~> 2000 (200.000 total)
    - Shaman Qactic Intelligence x0.6 + Target HP 5% -> Intelligence x0.8 + Target HP 5%
    (Knights increased by 20% in proportion to intelligence) -> (Knights increased by 25% in proportion to intelligence)
    - Dark Knight Basic attack speed increased by 7%
    - Less intensive documents 99% -> 90% Success rate Price 3000 -> 2000
    - Patience's Conqueror difficulty down
    - 4 to 6 raid difficulty down

    + Conqueror of Proof
    Decreased 1000 stats for conquerors when entering
    One class per class.
    Only one duplicate class entry is allowed.
    ( Yes)
    2x Shaman + Wizard + Bersi (possible)
    3x Bersi (no more than 2 people available)
    2x Dark Knight + 2 Templar (not only the Templars or duplicate entries can be one of the classes of the Dark Knight)
    Templar + Sniper + Wizard + Berserker + Dark Knight + 2x Shaman (possible duplicate Class 1 only two people can enter)

    Cracking mosque of construction, drop from top raid adds (plan to drop from elsewhere in future)
    -> Key to construction

    -> Individual position (personal compensation)
    - Reward when clearing: Increases the conqueror's level (gain experience or not.
    - Clear Compensation: Equipment enhancement document (can be strengthened up to 20)
    - Clear Compensation: Trees
    - Clear Reward: Conqueror's Soul Scepter
    - If you are in a private position, and someone else is in the position, using the key will have no effect.



    ※ The dungeon will be made separately and will be entered once (one per class) like a room of trial rather than a key.



    - Increased yellow drop rate per class (no increase in duplicate classes)
    Yes)
    Elyos + Wizard + Shaman + Templar = Increased class bonus drop rate
    Elyos + Wizard + Wizard + Knights = 3 Class Bonus Drop Rate
    (Increased by the class loaded.)

    - Raid Level 0 Box Drop Rate Rise 1/10 -> 1/6
    - Raid level 1 box raising rate 1/10 -> 1/8
    - Raid level 2 box raising rate 1/20 -> 1/15
    - 1 ~ 6 Soul Stone Drop Rate Increase.
    - 7 ~ 8 raid drop rate 1/18 -> 1/15
    - 9-10 Raid Drop Rate 1/20 -> 1/18
    - 11 ~ 12 Raid Drop Rate 1/23 -> 1/20
    - Crack of time Increase the size of one hunt.
    - Crack of Time 1 Monster Regen Speed Faster
    - Crack of time 1 Personal compensation -> Drop -> Change to create a personal warehouse

    + Higgs Particle Raid (Conqueror Level 160)
    + Crack of Time Raid (Excess Bronze Over Possession)
    + Raid of the Thunder (Over the Transcendental Bronze)



    - Fixed text errors
    - Added lv2700 Raid Portal Zone

    + Crack in construction 1 Add hunting ground (multiple admission, but individual compensation)
    - Entrance is possible every 20 minutes.
    - ??? (Currently undecided) If you catch a grab, I have it automatically.
    - If you die, you can not re-enter (20 minutes wait)
    - hunting ground compensation -
    - Experience when killing monster
    - Monster kill tree obtained
    - Monster chance drop
    -> Equipment Enhancement Document (can be strengthened up to 10)
    -> Dungeon key of construction

    - Dungeon of construction - (Compensation for multiple users, clear users)
    - Key consumption when entering (even if you die, re-entry key consumption)
    - Reward when cleared: Increases conqueror level
    - Clear Compensation: Equipment Enhancement Document (can be strengthened up to 10)
    ※ Only one person can enter the dungeon of each construction class. (If the same class already enters the dungeon, no entry is possible)

    - The current construction crack is under construction, so the contents may be changed.
    - The current construction dungeon is under construction, so the contents may change.

    Patch scheduled date: March 14-19



    The more people in the Tip_ room, the more bonus stat bonuses will be increased. (Including lotteries)

    Tip The more people in a room, the greater the chance that a yellow-colored device will appear.
    Tip Money, the tree is not a save, so please consume it before you save.
    Tip Replay is recommended to start immediately.
    Tip Pager Let's play a manners game so you can get a warning.

    Version: A14
    Full version.
    Please spread the workshop widely and spread it widely.

  • Error correction
  • Fixed errors that were not hardened
  • When strengthening the pool sometimes strengthen weapons, armor, initialization error correction


  • Increase the amount of winning stats by conquering lottery
  • Wizard W Active Skill Rise of actual damage range
  • 4 to 6 raid difficulty down
  • General Hunting Money Upward
  • Delete the cleaning function. (Auto cleaning function exists.)

  • Transcendental bronze
  • For more information: http://cafe.naver.com/wariiirpg/974
  • Equipment enhancement system
  • For more information: http://cafe.naver.com/wariiirpg/9814
  • Conqueror Level 150 Raid
  • Celestial Elf Revealed Sealed
  • Creepy Pumpkin Devil Raid

  • Patch expected date: March 09 - March 12



  • Fixed 9 & 10 raid combination error
  • 1 to 3 raid difficulty down
  • Raid 0 ~ 1 level down the box price
  • Raid 0 to 1 level box Increased probability of yellowing
  • Reduced heroic resurrection time (based on manprep) 31 seconds -> 26 seconds
  • Dark Knight Darkness Skill 700 Block -> Block 1500
  • The warehouse is added to the warehouse.

  • 6th Tier (Level 3000)
  • Condition: Level 3000
    Condition: Worn on special equipment 2nd transcendence.
    (If condition is satisfied, -load will automatically switch to 6th.)
  • 1 active added 2 passive strengthened.


  • 1 ~ 2500 level zone experience gain increase
  • Fences Boss Difficulty Down and Regen Speed Faster
  • After 4 hours, you will be notified of the message for 2 minutes before extinguishing.
  • Fixed an error that disappears when the model die at the beginning.

  • 1 to 3 Raid Yellow Temporary Drop Rate Increase 1/25 -> 1/20
  • 4 ~ 6 Raid Yellow Temp drop rate increase 1/25 -> 1/20
  • For reference, the yellow drop rate of 7 to 8 is 1/25.
  • Raided Box Yellow Temp Drop Rate Increase 1/25 -> 1/20

  • Add the raid of the High Priest enjoying the Fall
  • Added a ghoul raid to death


  • Scuzzy zone less than 1 million -> less than 1.6 million
  • The total challenge room is 3.3 million -> 7.7 million experience
  • (30 minutes to Regen -> 20 minutes to Regen)
    (Wait 30 seconds to start -> wait 20 seconds)
  • Sniper Q Active Skill Armor -200 -> -100 decrease reduction
  • CoolTime 75 seconds -> 50 seconds
    (I'm relieved too much.)
  • Sniper Reload Passive Attack Speed 15% -> 20% increase
  • Reduced by 100 for all raids and boss armor (reduced by the sniper Q active).
  • Shaman Q Active Intelligence x0.5 -> Intelligence x0.6

  • Conqueror of Challenge: Soul Sees drop to all clear players
  • Conqueror of Patience: Increases the number of soul seats clear
  • 1 to 3 raid difficulty is lowered.

  • Trial room is added. (It is the same way as the room of challenge.)
  • Total compensation at the time of clearing
  • Total gained experience: 14,400
  • Total trees 1000
  • 3 pet food
  • Stochastic Pet Step 1 Outline